I wholeheartedly second this post.Only thing bad about Dur loss during death is there are WAY more tards now who are asking you to repair their stuff for less than mat costs... usually by half or more!!! From what I've seen this is the majority of people... remember people, don't be a cheap dumbass >.< Charge for cost of repair mat PLUS 1-2k Minimum!!! Anyone who repairs peoples grade 4-5 stuff for around 2k (Seems to be average) is just as bad and is encouraging these braindead tards.
Other than people having , derpa derp, no math skill, moments... Everythings perfect the way it is, of couse your stuff should break if you're at 100% and die 8 or so times >.< lmao Stop being anti-social and ask for a raise or become a better player/die less , it's that simple! Can't get a raise? Fine just return... but don't complain that things are harder when they are done solo (Which they should be) *Facepalm*
Only thing bad about Dur loss during death is there are WAY more tards now who are asking you to repair their stuff for less than mat costs... usually by half or more!!! From what I've seen this is the majority of people... remember people, don't be a cheap dumbass >.< Charge for cost of repair mat PLUS 1-2k Minimum!!! Anyone who repairs peoples grade 4-5 stuff for around 2k (Seems to be average) is just as bad and is encouraging these braindead tards.
Other than people having , derpa derp, no math skill, moments... Everythings perfect the way it is, of couse your stuff should break if you're at 100% and die 8 or so times >.< lmao Stop being anti-social and ask for a raise or become a better player/die less , it's that simple! Can't get a raise? Fine just return... but don't complain that things are harder when they are done solo (Which they should be) *Facepalm*
Exactly. Enough of this nonsense. You want to blow through everything with only DoW classes? fine, but you will not be somehow exonerated from the other aspects of the game, this game, like many other MMOs and XI before it was designed to be a community, to facilitate groups to come together for common needs and causes, so of course options that involve soloing are going to be less rewarding or more costly or take longer, this isn't a single player game!
Last edited by Kallera; 08-06-2011 at 10:41 PM.
I put my items up for repair at 4k-5k, is that ok?![]()
I wonder, if XI never deducted your exp from you upon death, would people still prefer that over durability loss? Or is it simply that they prefer it because they've grown used to it.
Except it takes far less times then that. So fail on exaggerating on your part. And instead of being a complete online jackass why don't you educate the masses on how much you'd expect people to offer their gil for at what level?if you're at 100% and die 8 or so times >.< lmao Stop being anti-social and ask for a raise or become a better player/die less , it's that simple! Can't get a raise? Fine just return... but don't complain that things are harder when they are done solo (Which they should be) *Facepalm*
Or you know let them rot until they figure out they are offering too low?
I do too and I think it's fine, for gear levels 25 - 37. I see people put up level 45 stuff for 500 gil... And I get my stuff repaired right away and they stand there forever.. ^_^
Last edited by Cendres; 08-08-2011 at 07:13 AM.
Now, I'm not picking on anyone mind you, and this post of mine is a total waste of space... However, after reading the words "Durability" and "Derp" so many times, I've started to blur the two into "derpability".
いつか人は一人になって思い出の中に生きていくだけ。
please implement duck tape as a repair mat that anyone can use for any repair with no crafting skills.
The recent thread about repairs made me think of death penalties. Rather than making a new topic or hijacking the other thread, I just decided to post in a thread (necro even, hey, we're talking about death here) already on topic... albeit nearly four months old. So if someone sees nothing else... then see that this is where the thread restarts...
NECRO'D
Will be posting a rehash of thoughts in the next post.
Long post. Tldr version: Death penalties.
Death penalty considerations.
Concern: Players killing themselves as a form of transportation to conserve Anima.
Response: Addressed by removing anima cost from Return with a 30 minute cooldown.
Concern: Players may not play as well to avoid death if the death penalty is not severe enough. Weakness and Brink of Death reduce a player's survivability in combat for immediate returns.
Response: Rebirth. Items are present from Grand Companies to remove these effects, but don't seem to be commonplace in parties.
Concern: Death causes downtime and it seems to happen a lot. One mage can only revive so quickly.
Response: Everyone equips Raise, Resurrect, and/or Rebirth.
Death Penalty Laundry List
These death penalties are taken from other Final Fantasy games, other MMOs, and/or even FF14 as it is.
What death penalties would you like or NOT like to see?
No Death Penalty
You die, you return to home point, no gear damage, no weakness, jump back in. You may lose the time you spent getting back to the location though.
Time Out Weakling
Weakness, where your max HP and MP decrease for several minutes. If you abuse Weakness and rush to death again, Brink of Death for you. Now reduced performance and you're even more of a liability. It's time to sit in a corner and think about what you did and how you can avoid it next time.
Gear Damage
Death results in significant damage to gear durability. If your gear is damaged, as your items are damaged, you will lose the ability to contribute to the party. If you die too frequently, it's time for you and your party to go back to a camp for repairs, have someone whoop out their repair tools and Ifrit rewards to repair everyone's gear, but for the most part, regroup and evaluate how to improve survivability and get back into the fray.
Gear Drop
The extreme, you drop all your gear on your corpse when you die. Extreme and dangerous, when you die, gear drops that only you can recover for a short time, and if not recovered quickly enough, anyone else can loot it too. Corpses without gear disappear faster. The higher level you are, the more time you have to retrieve your corpse.
Experience Loss
You lose experience. In the extreme, you can de-level and cannot recover your experience with a corpse retrieval or paying a healer. Toned down, you lose experience, but cannot de-level. You can recover some amount of experience by retrieving your corpse, tombstone, and soul. You can have multiple corpses and retrieve some experience from each of them.
Hole In My Pocket
You lose gold/gil/munnies. Ran away from battle, lose gil. Get killed in a PvP, drop your ear and a percentage of your gold. Now THIS is a gilsink, but whew doggie, I would not want to be some crafter gillionaire leveling up a low level adventuring class and get killed. P.S. the gil vanishes. Or we could say the monsters repurpose it, who knows.
Hardcore
Your character is destroyed and all the equipment on them with it. You will want to have an uninterruptable power supply to modem, router, computer, and monitor to avoid power outage deaths. And hopefully some lag deaths caused by your ISP, don't settle for the cheap stuff.
A Death Penalty from another recent game translated into FFXIV laws.
When you die, you are afflicted with "Weakness", drop all XP for all of your levels, all your gil, and all your anima on your corpse. You cannot join a party while "Weakness" is afflicted and weakness is only removed with anima. When you don't have Weakness, you can join other players for jolly cooperation, but players can randomly invade your camps and kill you too. If you don't retrieve your corpse before dying again, your first corpse disappears, and thus... all the XP, gil, and anima with it. You cannot party or engage in PVP while Weakness is afflicted, and your character takes a massive polygon hit and looks so hideous, that you would derive more pleasure zooming in on a roegadyn's subligar while he does the wiggle-wiggle-wiggle-wiggle-wiggle-yeah!
How about death people can't use return? ^^
You need someone to resurrect you or your char would be dead to eternity
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