
Originally Posted by
Rutelor
... This Byzantine discussion is precisely what I'm complaining about, and I blame the Developers and the moderators for failing to communicate the New Vision that ought to be replacing Tanaka's. ...
I am sure I speak for the vast majority of the community when I say we don't want a excessively streamlined game, that falls into the territory of the simplistic. The pull of the Final Fantasy universes has always been the complex interactions within a very deeply structured system of interacting forces. We, as players, are given the end of very entangled strings, and by pulling them, we slowly learn the effect they produce, and get to partially (very partially) control the forces of the world to our advantage. And the forces are part of a continuously shifting kaleidoscope that permanently plays with the influence of light, darkness, moon, weather, day and hour... You are kept constantly on your toes and your strategy has to change on a dime. That feeling is what brings us here, and we are afraid a good chunk of that is being taken away from hydaelyn. Perhaps it's not, but appearances are paramount. It seems the game is moving towards one in which the point is to gank, and gank fast without much thought. Maybe it's not, but again, that's what it feels like from the very succinct information you gave us.
R