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  1. #1
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    449
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Warrior Lv 100
    I absolutely agree, and I doubt it would be all that difficult a change to make compared to the... other suggestions people have.

    Quote Originally Posted by WhyAmIHere View Post
    It should offer more or last longer.
    No. It's literally edgy Sentinel, it is just on too long of a recast time. It literally just needs to have its recast lowered to be the same as Sentinel and Vengeance.
    (0)

  2. #2
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aniya_Estlihn View Post
    No. It's literally edgy Sentinel, it is just on too long of a recast time. It literally just needs to have its recast lowered to be the same as Sentinel and Vengeance.
    >DRK should get something to make up for what it's lacking.
    >What about boosting up what we have to do more?
    >No, keep it as it is but make us able to use it more.

    Valid, sure, but after seeing how WAR's getting a ****ton of changes after X amount of their playerbase decried "WE WANT MOAR," I'm quite fed up with simply saying "Can we get some change?" when we deserve a cheque payable to all DRK's for how slighted the class has been.
    (0)

  3. #3
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    449
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by WhyAmIHere View Post
    when we deserve a cheque payable to all DRK's for how slighted the class has been.
    I don't disagree, but Shadow Wall is fine as is. I'd much rather they restore Shadowskinor provide another skill and merge Blood Weapon / Blood Price into the same button that toggles when in or out of Grit.

    There are changes we could benefit from, but a longer, stronger Shadow Wall is just redundant and still doesn't fill the gap we have with our lack of mitigation. Furthermore, were it stronger, it would stack with TBN's 20% if used at the same time which would just be...excessive. Imagine a 40/50% Shadow Wall combined with a 20% TBN and a Galvanize / Nocturnal Shield.. its a bit much when they could just give Shadowskin back to fill the defense gap.
    (0)

  4. #4
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aniya_Estlihn View Post
    ... and merge Blood Weapon / Blood Price into the same button that toggles when in or out of Grit.
    I think this works out to be a nerf (very small since blood price is LOL). If they share a button there is every possibility they will share a timer as well. Meaning that if you find yourself pulling you will need to hold blood price to be able to hit blood weapon as soon as you leave grit. I would much rather they take the stance lock off blood price and blood weapon so both skills can be used regardless of stance.
    (0)

  5. #5
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    449
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Chrono_Rising View Post
    I think this works out to be a nerf (very small since blood price is LOL). If they share a button there is every possibility they will share a timer as well. Meaning that if you find yourself pulling you will need to hold blood price to be able to hit blood weapon as soon as you leave grit. I would much rather they take the stance lock off blood price and blood weapon so both skills can be used regardless of stance.
    Ah... you're right, my bad, that's definitely not what we need then. Removing the stance lock like it used to be should be the solution then, that explains why they didn't tie them to one another. Thanks for the insight, I totally ddidn't think about that.
    (1)

  6. #6
    Player
    garret_hawke's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lomisa
    Posts
    94
    Character
    Garret Shadowwalker
    World
    Midgardsormr
    Main Class
    Ninja Lv 80
    How about a skill that grant blood price while grit is on and blood weapon while its off
    (0)

  7. #7
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Instead of doing that, give us a brand new ability...call it shadow skin or something and have it reduce damage by 20%.
    (0)

    Halo kid

  8. #8
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98
    Quote Originally Posted by Tegernako View Post
    Instead of doing that, give us a brand new ability...call it shadow skin or something and have it reduce damage by 20%.
    It's much easier to adjust one variable than to reimplement an ability, I have to imagine- again, this thread serves to hopefully get a last-minute change added in, not to discuss what the best way to adress DRK's mitigation could be. It's true we still lack fluff mitigation cooldowns, but I'm not expecting them to add a whole new cooldown in a matter of 2 days; besides, a buff to Shadow Wall is long, long overdue.
    (2)

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