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  1. #1
    Player
    Etrius's Avatar
    Join Date
    Sep 2012
    Location
    Ishgard
    Posts
    90
    Character
    Etrius Ballard
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by ArianeEwah View Post
    WAR changes are actually... debatable, probably more a nerf than a buff.
    They lose 10% dmg from Storm's Eye, yet potencies are buffed just around ~5-8% overall.
    Burst windows are screwed now.
    But you forgot that there's no RNG involved on their bursts, its full DHCrit!
    While my DRK was doing 8k damage Crits (never seen an actual DHCrit), I saw WARs doing 20k!

    Now when you remove the RNG factor, they'll do like 16-18k 3/4x in a row!

    I feel violated.
    (0)

  2. #2
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Etrius View Post
    But you forgot that there's no RNG involved on their bursts, its full DHCrit!
    While my DRK was doing 8k damage Crits (never seen an actual DHCrit), I saw WARs doing 20k!

    Now when you remove the RNG factor, they'll do like 16-18k 3/4x in a row!
    A CritDH Fell Cleave could actually deal up to 33k dmg with raid buffs (yeah, that sounds insane, but it is EXTREMELY rare).

    Well, now the burst window is only 10s from 20s, 90s CD reset up from 60s.

    That means this burst window is off every 2nd time for raid buffs, AND most of the rotation is based on non-burst GCD.

    But they did indeed nerf the non-burst damage with Storm's Eye nerf, and didn't fully compensate with those potency buffs.

    In addition, zerk is FULLY lost on lvl 70 due to this new trait. Zerk is IR and does NOT buff the damage by 30%.

    Someone already did the math: MATH

    Still, I see DRK behind PLD and WAR, which is pretty sad.
    (0)

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