The second pic. Since Ultima Weapon was already a final boss in ARR and the name was already used, I think the boss in sigma will be mostly called Atma weapon.


The second pic. Since Ultima Weapon was already a final boss in ARR and the name was already used, I think the boss in sigma will be mostly called Atma weapon.
This is also a possibility, I like it.
There's a lot of weapons though, only in Final Fantasy VI you can find Ultima Weapon, Ultima Buster and Omega Weapon, and they all share the same sprite, just recolored.
I find a weapon, in Final Fantasy lore, to be a half-beast half-machine created by humans.
Like, for instance, this is the Omega Weapon from FFVIII
![]()
Last edited by Yitan; 01-20-2018 at 06:04 AM.


I think it is:
OS5: The PhantomPainTrain.
OS6: Chadarnook.
OS7: The Guardian
OS8: Kefka (I hope the entire tower).
Atma/Ultima I think is a boss from Fractal Continuum (Hard).
Savage fights should be harder versions of Normal fights they should not have unique content exclusive to them. this is a basic idea which is not hard to understand and allows all players to experience the content, regardless of whether they can find a static or whether they enjoy savage.
Honestly people who want their special snowflake content are pissing me off and its really entitled.
I wonder if to do O5S you’ll have to have done the first four Omega Savages. :P
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





