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  1. #21
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    I feel it's also worth noting that if for whatever reason an add DOES end up on a party member, they lose the right to complain if they then proceed to run around like a headless chicken, instead of coming over to the tank so that they can grab threat off them expediently.
    (5)

  2. #22
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by RyuujinZERO View Post
    I feel it's also worth noting that if for whatever reason an add DOES end up on a party member, they lose the right to complain if they then proceed to run around like a headless chicken, instead of coming over to the tank so that they can grab threat off them expediently.
    Actually that's not entirely true.

    It's one thing if the DPS'er pulls aggro from an outlier monster.
    It's an another if the monsteri s already focused on the tank and the DPS pulls that monster due to overwhelming DPS.
    The tanks job is to not just get aggro..but to maintainn that aggro.
    If you don't do regular bursts of AOE Eminity...then yes...YOU ARE at fault for failing to do your job.
    Granted there's a reasonable amount of common sense in this....lately I just burn the monster down anyway....but sometimes the tanks do a poor job of "maintenance" the aggro by getting tunnel vision or sloppy/lazy work.

    Yes of course the DSP/Healer should run to the Tank - but generally its not always the case.
    (0)

  3. #23
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by RyuujinZERO View Post
    I feel it's also worth noting that if for whatever reason an add DOES end up on a party member, they lose the right to complain if they then proceed to run around like a headless chicken, instead of coming over to the tank so that they can grab threat off them expediently.
    Grossly OT, but an old buddy of mine used this username on another forum. Did you by any chance used to drive a boosted b16 sentra?
    (0)

  4. #24
    Player
    Aldagrate's Avatar
    Join Date
    Jan 2018
    Location
    Ul'dah
    Posts
    25
    Character
    Adol Crosner
    World
    Cactuar
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by KaldeaSahaline View Post
    Grossly OT, but an old buddy of mine used this username on another forum. Did you by any chance used to drive a boosted b16 sentra?
    Sorry for the late reply, but... what is that?
    (0)

  5. #25
    Player
    Kniteroad's Avatar
    Join Date
    Jun 2017
    Posts
    78
    Character
    Asima Daigon
    World
    Leviathan
    Main Class
    Ninja Lv 90
    Quote Originally Posted by NephthysVasudan View Post

    It's an another if the monsteri s already focused on the tank and the DPS pulls that monster due to overwhelming DPS.
    The tanks job is to not just get aggro..but to maintainn that aggro.
    This is an indicator of a REALLY bad tank. With the current way aggro and tank stance work this should never happen. That being said your still learning and if taking 5 seconds to get an add under control is your worst problem then I'd say your probably doing fine. Learning the fights and understanding how to optimize for dps uptime and boss positioning are much bigger concerns and will come with experience and practice. Keep at it.
    (0)

  6. #26
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kniteroad View Post
    snip
    Old tank stance used to give less enmity than today. For comparison, old reduced damage by ~20%, but you gained a 2.7x multiplicator to enmity, while Overpower had its own 10x multiplier (130x10=1300 pot enmity), Unleash a 20.6x (50x20.6=1030), while PLD only had Flash as enmity generator (1200 fixed pot enmity). Todays tank stance just has 10x multiplier to ALL skills AND abilities, so you can take adds way easier than before.
    DPS ripping off aggro from tank then was them going single target which isn't an issue from the tank, but the DPS not playing properly. There is to note that tank potency =/= DPS potency, so this can still happen today if you get such stubborn DPS. (e.g. double Midare)

    Quote Originally Posted by Aldagrate View Post
    Sorry for the late reply, but... what is that?
    A car made by Nissan apparently. Unless you mean OT, that means Off-tank (tank not currently tanking anything).
    (1)

  7. #27
    Player
    Kniteroad's Avatar
    Join Date
    Jun 2017
    Posts
    78
    Character
    Asima Daigon
    World
    Leviathan
    Main Class
    Ninja Lv 90
    Quote Originally Posted by ArianeEwah View Post
    DPS ripping off aggro from tank then was them going single target which isn't an issue from the tank, but the DPS not playing properly. There is to note that tank potency =/= DPS potency, so this can still happen today if you get such stubborn DPS. (e.g. double Midare).

    Fair point. It’s been some time since I’ve been in a dungeon anywhere near min iLvl or under geared but there are some dps players that like to single target en route between groups and they’ll pull aggro from me on occasion. What I do (cause you can fix stupid people) is use my 1-2 aoe combo on each pack till I hit the wall and on the way I’ll watch for the health of the mobs and if one is going down quick I’ll spam lightning shot/tomahawk/shield throw on it to keep hate.
    (0)

  8. #28
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by NephthysVasudan View Post
    Actually that's not entirely true.

    It's one thing if the DPS'er pulls aggro from an outlier monster.
    It's an another if the monsteri s already focused on the tank and the DPS pulls that monster due to overwhelming DPS.
    No, you still don't run around like a headless chicken. Yes some tanks think one aoe will do the trick, it sometimes doesn't and that's bad tanking, but how on earth is running away from that tank going to fix it and how is your running away their fault? Common sense.

    If you pull agro, stand beside your tank and they never take it back, then you can blame them entirely.
    (3)

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