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  1. #1
    Player
    Estelle9lives's Avatar
    Join Date
    Dec 2014
    Posts
    111
    Character
    Estellise Ciel
    World
    Siren
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Vyriah View Post
    Less than 18% active healing time.

    I used to clear all Xelphatol without pressing more that 3 heal boutton and it was my first ever expert dungeon in that game. Talk about missing the point.
    Also I'm sure screen like that breaks ToS, last thread that tried that stunt got nuked.
    I'm not trying to show you active healing time, "my dear".

    I'm trying to show you exactly how many buttons presses ar necessary in casual content, where you mostly find healers that do no damage, in which the last boss of this dungeon require you to cast absolutely no globals on healing spells. I'm not sure why you're still trying to defend this point considering you do high end content in this game. It's basically a take it or leave it design choice at this point.

    EDIT: Can't seem to be able to find the Xelphatol log for a CPM comparison and I was mistaken thinking they had 18% full active time, but the point still stands. Healing requirements in casual content doesn't require you to be active more than 5-10% of the time.
    (4)
    Last edited by Estelle9lives; 01-20-2018 at 08:35 AM.

  2. #2
    Player
    Vyriah's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    Oh missread, sorry.
    Though you would went the trouble to do a dungeon without doing any DPS and it made no sense at all.


    But I'm not sure where you're trying to get at. Casual content is also the place where you find casual. You know, player that don't play about efficience, that don't use parse or anything like that and won't certainly don't know about this discussion anyway. Have you tried doing comparision between The Vault and Bardam, for exemple ? Both of them have high healing requierement, but one of them have a DPS check. It wouldn't be surprising that heal DPS is actually higher in general on the Vault. Same for any dungeon with demon wall boss, as they're know for being damage races in FF games overall.

    Higher healing requirement isn't a good solution, especially if targeted at high geared and high experienced players. And it will bother tank first anyway.
    I think the flaw in your reasoning is that you think that it's obvious to keep the hoghest uptime, but most player won't do it if they're not encouraged to it. Because players always naturaly take the most simple course of action. That's why caster's ABC exist in the first place, because if you want to more damage in limited amount fo time, the best and most simple solution is to use as much spells as possible.

    See, way of making healer DPS without telling them they're wrong not to do it #50 : make it time limited in a threatning way. It doesn't even need to be higher than the current low DPS requierement, actually. You just need to say it is.

    Quote Originally Posted by Estelle9lives View Post
    EDIT: Can't seem to be able to find the Xelphatol log for a CPM comparison and I was mistaken thinking they had 18% full active time, but the point still stands. Healing requirements in casual content doesn't require you to be active more than 5-10% of the time.
    It would exactly need the time to cast barrier, summon Selene and press CS. So arround 7 seconds.
    (0)
    Last edited by Vyriah; 01-20-2018 at 09:09 AM.