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  1. #1
    Player
    HaroldSaxon's Avatar
    Join Date
    Feb 2014
    Posts
    637
    Character
    Harold Saxon
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Shiroe View Post
    the fire proc timer increase is solely for mobility

    the thunder proc timer increase is for mobility and means a (very) slight dps increase / QOL when timing it in the rota

    AetherM is for mobility, especially when learning the fight early on a QOL (dont need to save swift / tripple so much early on, especially with procs more reliable)

    happy with those tweaks..., just hope those do NOT mean the next fights have even more heavy / rng movement..

    but the potency of F4 will determine if blm will continue to be crap or desirable

    (the transpose change was not needed.., but cant hurt either)
    But it does nothing for mobility. A F4 proc will always last until the end of your Astral Fire phase. You don't want to ever hold it to use in Umbral Ice for movement.

    The thunder proc timer doesn't nothing for mobility because you only have specific points in your rotation where you can use it. The issue was having a proc get overwritten while waiting for that time.

    You are right that the potency of F4 will determine if BLM will be crap - but do you think they would buff it above 20 potency if Samurai are remaining unchanged?

    Quote Originally Posted by jstamos View Post
    If only changes were made for reasons outside of end game balance!

    Maybe not everything is about your level of play, in an MMO that heavily courts casuals.

    This thread is called "how do you feel about the changes" - not "how do the changes effect endgame" so perhaps you should adjust your thinking to the actual topic instead of coming in and dismissing valid points just because they're not about your off-topic comments.
    Transpose is absolutely not an issue during leveling. Mana costs in Umbral ice are more of an issue pre-70 and are also an issue pre-70. My topics aren't off topic just because you don't care about end game. I do wonder if you've ever played Black Mage at all because you clearly don't understand how the class works.

    Quote Originally Posted by Remedi View Post
    TBH the trasponse change was something requested since SB launch, ye it's nothing much but it gives more margin of error than 1 second or so to use it.
    Frankly while the changes won't change much for us atm they kinda worked on raising the skill floor which is not entirely bad.
    Agreed, but the skill floor isn't the issue with the class. Its the ceiling that is the issue, and my comments are on that subject which was why I labelled it meaningless.
    (2)

  2. #2
    Player
    jstamos's Avatar
    Join Date
    Sep 2015
    Posts
    54
    Character
    Yesui Himaa
    World
    Excalibur
    Main Class
    Scholar Lv 70
    Quote Originally Posted by HaroldSaxon View Post
    I do wonder if you've ever played Black Mage at all because you clearly don't understand how the class works..
    You can see on my character page that BLM is one of my many 70s. I guess you're not very familiar with this game, so apologies for treating you as though you were.

    Using Transpose during leveling actually helps before you get B3/F3 to up your dps. It's not ground-breaking, but it helps quite a bit, as you max MP in Umbral before you can transpose back to Astral right now. Actually is an improvement for lower-level BLM.

    You called significant improvements to pre-70 play for BLM irrelevant, despite the fact that they're not. I suppose off-topic is the wrong word, but you're trying to shut down conversation using "this doesn't matter at 70" - which I never claimed it was. This is a thread discussing the changes, not the changes at 70.
    (0)

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by HaroldSaxon View Post
    Agreed, but the skill floor isn't the issue with the class. Its the ceiling that is the issue, and my comments are on that subject which was why I labelled it meaningless.
    Agree just saying that the are actively raising the skill floor on all jobs as such those should've been expected, let's not forget what they have done with DRG positional bonus, heavy trust bonus and soon WAR storm eye.
    That's why I say their changes are still conforming to their policy of raising the floor, ture that as you say the problem is the ceiling and we kinda need to see how much the increase is on F4 to say something, though it won't probably be enough

    Tell you what actually, this are actually good changes and you know why? Maybe once more ppl will reach the ceiling they will see the light and finally understand that the problems lie elsewhere and we can finally reach something.

    Or not, sometimes ppl like to deny even facts.
    (0)
    Last edited by Remedi; 01-20-2018 at 05:08 AM.