Actually Dreamer, you are more along the same path as I am in terms of having a true 'sandbox' game. I don't remember FF11 telling you precisely where you needed to go all the time. You never had to rely on a mini map. If you are always looking at a mini map, then you are not paying attention to the environment you're traveling on, you're just looking at the map in the corner.
That's what I liked about FF11. It would say go to this region, and then off you went exploring and it was neat. Here in FF14, we already have a mini map and compass telling you where to go which is already intrusive. You should have the ability to turn it off. Otherwise you're just always looking for red dots all the time. FF11 was way more open and 'sandboxy'. FF14 already has friendly single player stuff in it, like said mini map compass and follow the red dots. Why do these players insist on ruining it by adding all of these standardized tropes in every other WOW clone?


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