

That where our opinion differ. If a run go all well there is no need for healer dps and if it hits enrage anyways is on the DD jobs not the healers. that is all im saying but ppl in general jump the gun first on healer.There is a drastic difference between what you're saying and what the post you quoted is saying.
I too think it's insane to have a healer pulling half the dps of an actual dps job and see them get trash talked. If you're hitting 2k ST as a healer there is likely not much anyone can complain about there.
You're implying if you don't dps at all on a healer you still shouldn't be held accountable for hitting enrage. This is untrue. If you aren't putting out any dps on a healer and the group hits enrage part of that blame is on you. I have never seen a run of anything go so poorly that I can't contribute anything and if a run does go that far south it is almost assuredly a wipe even without enrage. The first 30 seconds of almost any raid are free dps time for healers. You need to find these windows and use them or keep away from content that requires that of you.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.
Read the quote again. He says "people who are at world's first level, their goal is to clear it at as low an item level as possible, lower than the one assumed during development". As you (probably) know, people who are competing for world's first do meet the item level requirements, so he's not talking about that, he's talking about them not meeting the item level "assumed during development". In other words, the content is balanced to be cleared at higher item level than the item level requirement and what's available for players when the content is added to the game.
Of course, Omega has been made significantly easier than any other previous tier, and it may well be that this quote does not apply anymore. However, what really matters, much more than what the developers have to say on the topic, are the numbers. So the simplest thing really is to just look and see what beating a fight requires DPS-wise, and what kind of performance it demands from DDs and tanks if healers aren't participating (to anything but healing). Then compare that performance requirement level between different roles and consider if it seems fair. If everyone in the group can get by with 50% activity or effectiveness, it probably is. If 90% activity / effectiveness is required from some while only 40 % activity/effectiviness is required from others, it probably isn't.
So you didn't even really read it, did you?
What he says about efficiency is a fact, not an opinion. If you can't agree with what that guide says, you are and will forever be a dungeon/normal mode trial/raid healer, completely unfit to even try Savage or Extreme content.
But if you are okay with that, then carry on.
That is just plain not true. The party should look at healer dps if they're hitting enrage just like any other party member.
You're wrong. It isn't even a matter of opinion any more. You show me a group that has cleared anything Savage/EX at min ilvl with zero healer dps and I'll gladly let you keep spouting your fallacies unapposed, until then the majority has spoken.



No, read the damn thing before you comment. You're completely wrong. It says flat out that at that level of play healer DPS is required because people don't have the gear to clear without it.Your own Yoshi P quote explain what im saying so i dont know what else u looking into. If u cant understand that and just divergise to say that the dev have said that dps is needed to clear content i dont know what to say. The whole thing about dev balance it for a higher ilvl that the one required is just opinion. I know of ppl that have beat the mim ilvl challange of some Coil run i belive where they give u a tittle and no healer dps was done.
Survivor of Housing Savage 2018.
Discord: Tridus#2642



Appeal to authority isn’t a very strong approach to take.
SE can’t force players to behave a specific way short of altering the game itself, and the developers are not necessarily the most skilled of all players.


Funny enough, he/she/it can actually get what he/she/it wants: Hall of the novice. Actually made by developers and look at this little gem:Appeal to authority isn’t a very strong approach to take.
SE can’t force players to behave a specific way short of altering the game itself, and the developers are not necessarily the most skilled of all players.
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Considering one of the two or three prime arguments not to deal damage is "not my job", lets look at this little gem I experienced just now:
Getting people back on their feet could be considered the healer's job, should I have just let them lie down on the floor? Healers weren't exactly doing it. So why, using the same mindset, should I?
Last edited by Lyrica_Ashtine; 01-15-2018 at 12:23 AM. Reason: grammar
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