
Originally Posted by
Theodric
The Eorzean Alliance is very similar to World of Warcraft's Horde, unfortunately. Despite it not making much sense to undergo numerous conflicts in a short period of time they both somehow manage to pump out enough troops and resources to go head to head with whatever new threat happens to pop up.
This is a common feature of MMOs. Since it's not the real world, they can throw however many NPCs at however many big battles they want and it doesn't matter. At the Dark Portal to Outland, for instance, there is an eternal battle being waged between Horde / Alliance troops and demons from the Legion. The populations and trained soldiers of the factions largely does not matter - they will always have the manpower and materials for wars because troops and resources can be created out of thin air (you can literally mine / gather infinite resources in-game - how realistic is that?). Because it's a fantasy game. Same applies here; we just don't see most of those troops due to rendering limitations. The last big unified battle the Eorzean Alliance engaged in together was Operation Archon (or perhaps the Steps of Faith); while the time passed between then and the war during Stormblood is ambiguous, I don't think it's possible to argue that it's so insignificant as to disallow the training of more troops.
Since you're going to make the comparison, though, I'd just like to say that I disagree that the Eorzean Alliance is like the Horde.
If anything, the Eorzean Alliance is like the Alliance pre-Wrath of the Lich King, albeit with more involved leaders. A critical feature of the Horde was that it had a strong, central leader (the Warchief) even in the early days of the game; it wasn't until 3.0 that the Alliance got its analogous High King. Until then it was just a loose collection of city-states militarily unified but politically divided except during wartime. The Eorzean Alliance is much the same - they band together when a common threat presents itself, but otherwise are left to their own politics.
Garlemald, on the other hand, takes cues from the post-Wrath Horde with its aggression and such, just with better technology. They've had a central leader for a long while, but have much better technology than other nations and have a burning hunger for conquest. Without Thrall's steady hand at the wheel, Garrosh set the Horde on the path of conquest, much like how Garlemald has been doing for the past half a century and using largely the same justification excuse (they were pushed around). He even went so far as to say that he wanted the Horde to attain global domination... again, much like Garlemald. (Was also racist against non-orcs, like how the Garleans are racist toward non-Garleans.)
So just to reiterate if the comparison had to be made I'd say that the Eorzean Alliance is like the Alliance pre-3.0, while Garlemald is like Garrosh's Horde with better tech (and thus more success).

Originally Posted by
VargasVermillion
Take the juggernauts getting knocked out of the sky, sure it might be a visual spectacle to see a powerful warrior knock one out of the sky however we've never actually seen how capable those machina are and so far it just seems like they aren't even good for what they're supposed to be for. A scene like that would have more impact if we actually witnessed what those ships are capable of.
The main problem with those ships was small numbers (likely due to rendering limitations) and the fact their shots were really slow. The Xaela were recruited specifically to function as anti-air support, a job they accomplished quite well. If you want an idea of what kind of a threat they could be, just imagine how screwed the Eorzeans would have been without Hien and the Xaela's timely arrival to the battle for Ala Mhigo. The Empire's air support was poised to shred them.