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  1. #61
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    I don't really think the event is a problem. I think that its the repetition combined with the pretty harsh content lull that makes people eh.
    (6)

  2. #62
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by RiyahArp View Post
    I don't really think the event is a problem. I think that its the repetition combined with the pretty harsh content lull that makes people eh.
    I agree. The mochi FATE for the third time, along with the lack of content paired together isn't a good combination.
    (2)



    Baby, tell me, what's your motive?

  3. #63
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ErryK View Post
    The Rising didn't use a duty but it was pretty nifty for this year's event with the 2D puzzle.
    I do agree. Normally I'm not a fan of any FFXIV event due to them being mostly re-skins with a FATE thrown in for added boredom. I did however like that 2d puzzle dungeon and the year they did the Halloween haunted house dungeon. Just cause it was something new and different.

    As far as New Years goes though, it's one of those holidays that probably would go over better if it was tied into a expanded Christmas event somehow instead of being its own event.
    (2)

  4. #64
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Aylis View Post
    ...and the year they did the Halloween haunted house dungeon. Just cause it was something new and different.
    Well they reused the haunted house the 2nd time and they'll probably do it again this year. I don't think people complained about it though? Or at least the majority.

    People just hate the mochi FATE because it's a FATE and there's no variety to it unlike the haunted house, so Heavensturn itself isn't the problem.
    (0)

  5. #65
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I’d like to see more inspired events in general. The Halloween dungeon was a really good event and I’d love to see more things like that. Like maybe a snowball fight pvp event for starlight.

    I’ve no problem with them repeating events every year if the thing getting repeated is something unique and interesting and if they think of something new to add the next year then great. This is how ffxi did it. They had an event mission and every year that mission would return and sometimes they’d add something new alongside it, then the next year both would return sometimes with something new alongside them and so on.
    (2)
    Last edited by Cabalabob; 01-05-2018 at 10:41 AM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  6. #66
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    986
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Quote Originally Posted by dinnertime View Post
    Well they reused the haunted house the 2nd time and they'll probably do it again this year. I don't think people complained about it though? Or at least the majority.

    People just hate the mochi FATE because it's a FATE and there's no variety to it unlike the haunted house, so Heavensturn itself isn't the problem.
    I feel like the Haunted House returning went over better because it was like an extra thing after you finished the new event instead of the meat of the event itself.
    The Mochi Fate has been the main part of the Heavensturn Event for three years in a row now.
    (2)

  7. #67
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    For me it wasn't, or at least this year's because I can't remember the first 2. I did the mochi FATE and it only took about 3-5 minutes of my time. The storyline is definitely the main part of it which took more time unless you skipped the dialogue.
    (2)

  8. #68
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I don't see a problem with the event. What I can see is someone with a problem. Just move on and don't bother with it.
    (3)
    Last edited by Mature; 01-05-2018 at 07:16 PM.

  9. #69
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by ErryK View Post
    I'm not speaking for you. But your post wasn't clear enough for me. As far as events go, if you don't have a problem with how many there are, but want them to be longer, there's a rift between how to get there, because if their events are pre-planned, then they obviously know what they need to put out and how much staff they need to do it, and so on. It's not going to change unless something changes from their end, not ours.


    How is a grind fun? Depending on the activity, it can be, but usually it isn't. FATEs are the problem here because it's all they fall back on. But let's say they do introduce a grind... how would you make it fun? Because fun for you might not be fun for someone else, granted, FATEs aren't fun for anyone, but at the very least it was a different way of doing the FATE for the Starlight Celebration, same with the FATE we had a while back for the Hatchingtide event.

    So you are saying you want less events so that the resources go into bigger events, eg. All Saint's Wake, Starlight Celebration and Moonfire? I mean, Heavensturn and Valentione's Day don't seem to be big events for most people.
    Sorry I misread your post (and seemingly edited to late since you still got my old quote). Yes the optimum for me would be the same amount of events that we have now but longer. But since somehow nearly every last event was really short I just get the feeling that SE is not able to give us longer events with the same amount that we have right now. Thus why I would find it better if we have less but longer ones. I know that this balance is not that easy but I still wanted to post my view on this.

    I for example liked the Egg ones with the different kind of mini games. Or one of the old summer ones where we got different mini games too. (The one with the smei like dragon) Also I do enjoy the halloween one or the one with the murder.

    I just find it bad that the make it rain event gave us everything with one quest...we did not even need to grind for that low amount of MGP..the winter one was often a daily event yet this time it was just fates again. Heavensturn was much more fun when we had go around and atleast do something more than clicking a pot in one fate..heck they also had just one item to buy (next to food) and this was with Gil.

    I just want less cutscenes that take most of the time for the event and more time playing the event itself. I dont want grinds like the Yokai ones but I also want more time investment in an event than just one fate thus minutes. Give us the main price after maybe running the event five times. This way all those people that dont want to play it or have time to can still get the main thing. For example they could give us five mini games and you have to complete one each for the item. (And yes they should be mini games..not some fates...or at least some fun fates like the spriggan one) After that people can decide if they want to grind for other things. So give us more rewards, like minions, housing items, fire works and stuff like that but dont put them too cheap into this. (But also not too much) This would also at least explain why housing items are that expensive in the mog station..because they might have taken the people some time to get in an event instead of just putting a couple more minutes behind it and buying everything else already.

    If we then had longer events people could still grind for that, we would have stuff to do and all those that dont care about it could still get their main price in a reasonable amount of time. But cutscene heavy events that last half an hour max are just not something that I find that fun. (But that just my opinion on this)

    Quote Originally Posted by Mature View Post
    I don't see a problem with the event. What I can see is someone with a problem. Just move on and don't bother with it.
    Or people will write their opinions about this on the forum (which is the place to do so) with the hope that maybe it would get improved so that everyone could have fun with that. (Making it completely stop might not be the best idea but other people already got some suggestions) I am quite sure that you recently wrote in another topic that you disliked something. Why write that if you just can go on and just ignore it?

    Quote Originally Posted by dinnertime View Post
    Well they reused the haunted house the 2nd time and they'll probably do it again this year. I don't think people complained about it though? Or at least the majority.

    People just hate the mochi FATE because it's a FATE and there's no variety to it unlike the haunted house, so Heavensturn itself isn't the problem.
    I love the haunted house even if they reused it because its just fun. Going into this, trying to solve the problems, having a good laugh at being turned again and you could go in there for a bit because they had at least some items to buy. So if they would introduce more of such houses with different themes and maybe different mini games I would be fine if they use them in the different events. Just change some mini games for some time or introduce a new one or something and it should be fine. Give us some nice amount of items to farm for and this would be near perfect for me.
    (1)
    Last edited by Alleo; 01-05-2018 at 08:16 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  10. #70
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,911
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I think events in general need an overhaul, they are very short, most can be completed in 15 minutes.
    (1)

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