I heard a rumor that in the Replay preview, the black mage was casting Fire IV at something like 1.7 second cast times, but cannot verify if this is true or not. Couldn't think of where else to ask.
I heard a rumor that in the Replay preview, the black mage was casting Fire IV at something like 1.7 second cast times, but cannot verify if this is true or not. Couldn't think of where else to ask.
It's not a rumor, yoshida was casting it at around 1.92 secs and fire was even shorter. Also some thinks there's a strange interaction between thundercloud and when he restarted casting which sems to indicate that procs may not be on the CGD.
So some have theorized that Fire might become a 2.00 secs cast and Fire IV a 2.5, but there's the possibility that the replay is speeding up the cast times as such we'll see
@karshan: I don't agree with the, it happens after progress, agrument. If it was so then tanks would stick to their defensive stance until the kill of the boss and a good tank actually tries to optimize their dps stance uptime while progressing a boss fight, the same happens with a BLM and any other jobs, BLM might have an harder time but everyone tries to synch their rotation to the boss' rotation.
Last edited by Remedi; 12-25-2017 at 07:53 PM.
What's irksome is if that really does happen the job is going to play much closer to SMN/RDM which is the opposite of what everyone I've been talking to wants. I'd much rather get the reliable procs and recast reductions (and potency increases).
And yes, I personally "braved" learning SMN after prog on RDM just because of the nature of the job right now. Not only was it "better" for me to do, it was better for the whole group (utility/support tools). This is why I firmly believe that BLM deserves tools for prog and that "low utility, high damage" is not feasible in this game.
It would mean that at that point you're gonna use all instant casts CD only for movements however, not to mention that the time needed to refresh should go down, overall our pps should increase, which is good.
But as said it might just be something related to the video because Malefic III had a shorter cast too
Edit: About beign too close to SMN/RDM: I don't think we'll get close to that in ever but probably getting close to RDM can be a risk, which frankly that's why I said that saying that RDM beign fine because they can chain ress was very shortsighted.
Last edited by Remedi; 12-26-2017 at 12:32 AM.
Assuming they reduce casting time by that much, that would make a nice buff and potency didnt seem to be reduced (at least his number seemt normal to me)
Can you elaborate about the thundercloud? I can't see when this weirdness happens
Please make Freeze (mostly) and Blizzard 2 (minorly) useful... and remove Sleep, why it was kept I will never know. Crowd Control is good but only if it works and stays working, and I don't me diminishing returns either.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
Apparently in the vid he used TC and then 1.5 secs or so later he started casting again, which shouldn't be possible considering how GCD works.
It could just be that the recording is sped up a bit or messes cast timers up however
sry to put you on blast, but if you were still progressing thru deltascape, there are probably optimization problems. v3s is super BLM friendly. aetherial manipulation is up for most of your movement needs, or you could use triplecast to cast while moving without a care in the world. then you have swiftcast. or you could force a proc and use it when you need it. if you're great, you can fit it into your rotation so that you still maintain optimal dmg. while blm COULD use a little boost because of smn outperforming it while still having combat res, it's still a solid dps that will destroy most other classes epeens.
also, didn't read to the end, but triplecast is a movement skill.
Its a movement skill but in the very same vein its also a haste skill. 3 fire 4s will be that much faster and it increases ur DPS..save it for progression to move, otherwise it should be used on CD for more dps which means it wont always be up for RNG aoes that come ur way
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