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  1. #181
    Player
    BucklesTrespen's Avatar
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    Dec 2016
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    176
    Character
    Bucky Trespen
    World
    Jenova
    Main Class
    Pugilist Lv 100
    Yes, let's keep this about Monk.

    Are we hopeful for a ROF / Tackle Mastery change for 4.2? Any nuggets of rumor falling off the giving tree?
    (1)

  2. #182
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by BucklesTrespen View Post
    Yes, let's keep this about Monk.

    Are we hopeful for a ROF / Tackle Mastery change for 4.2? Any nuggets of rumor falling off the giving tree?
    They've said nothing, the only indication we have of any change is brotherhood affecting the Monk during the footage of the Battle Replay feature. I don't have particularly high hopes because for whatever reason they have a reluctance to balance Monk compared to other jobs which they're more than happy to break at the minorest of grumbling.
    (3)
    Last edited by SpeckledBurd; 01-02-2018 at 03:57 AM.

  3. #183
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Namingwayfinder View Post
    snip
    you are just trying to save face. You were wrong and thats ok.Just do you research next time. No hostility

    You didnt specifically say wars NEED or SHOULD use butchers as OT(thou it is implied to a degree), however you are constantly contradicting your own words each time you post.. The base arguement is that you say not all tanks lose dmg when they use there enmity combo...because wars biutchers block is 10 more potency, that is incorrect..now you are trying to backpedal into saying you meant wars only use enmity combo as OT for tank swaps..which can be true to a degree, but its not the base of the arguement, the argue and the only arguement is that "Not all tanks lose damage when they use enmity combos" which is factually incorreect, thats all the arguement is..you are wrong, im not being rude im simply trying to make sure wrong information does not get spread by the uninformed.
    (1)
    Last edited by LeeraSorlan; 01-02-2018 at 06:44 AM.

  4. #184
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    They've said nothing, the only indication we have of any change is brotherhood affecting the Monk during the footage of the Battle Replay feature. I don't have particularly high hopes because for whatever reason they have a reluctance to balance Monk compared to other jobs which they're more than happy to break at the minorest of grumbling.
    I get why they do that with tank and healer jobs since they want to keep people playing those roles, but it does feel like a bit of a slap in the face when WHM had their lilies adjusted before Stormblood even launched due to complaints, and WAR had their utility skills adjusted within one patch.

    My personal hope is that they adjust the proc rate of chakra stacks from deep meditation. Mostly I compare this to BRD's repertoire skill that procs on every crit dot tick, and they have two going at all times. That gives them a chance for a repertoire proc ever 1.5 seconds. Monk has a higher GCD than that even with greased lightning, and only gets a proc 50% of the time on a crit. So bring that in line with bard. Give us a 100% chance of a chakra stack on a critical hit.

    Also I would hope they eliminate tackle mastery and maybe let us bank more than 5 chakras as a trait at that level. Make is so that if we would get a 6th chakra stack from Brotherhood before we can use Forbidden Chakra, those extra stacks bank towards the next one. Also I would like to see some adjustment to ROE, potentially one that refreshes greased lightning upon execution and then again upon taking damage. This would make jump phases more bearable and/or reduce the cooldown on perfect balance to be more in line with blood of the dragon and enochian.
    (0)

  5. #185
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    From the recent impromptu Q and A Yoshi did on a few JP servers.
    Q. Monk?

    A. Monk is a tough topic, but we are considering adjusting it. Please wait for the details.
    They are considering adjusting it, but I don't know why it's a "tough topic". The feedback for Stormblood Monk has been uniformly negative and it's clear rate for most content is in the same ballpark as Black Mage.
    (2)

  6. #186
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by SpeckledBurd View Post
    From the recent impromptu Q and A Yoshi did on a few JP servers.

    They are considering adjusting it, but I don't know why it's a "tough topic". The feedback for Stormblood Monk has been uniformly negative and it's clear rate for most content is in the same ballpark as Black Mage.
    I have to wonder if anyone on the dev staff even plays monk.... if they did, the problems would be pretty apparent, and the whole mess of Tackle Mastery might have been avoided.
    (1)

  7. #187
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by wereotter View Post
    snip
    Its probably because they dont really know what direction to take it in..monk is monk, its more or less the same as HW monk, with a few exceptions, the only real thing sad about monk is that most of our SB skills are useless..so do they fix those? or do they just give us more potency. its hit or miss..i highly doubt they will adjust the useless skills drastically enough to change how we play the job. which is good for people like me who want the rotation to stay the same, im not going to comment on GL3 Upkeek as i personally have had very few times ive been forced to drop GL3 (susano, lakhmi, rofocale to name the very few) in SB so far, sure RoE is clunky and contradicts Tornado kick..sure it could be better, but theres more places id ather them focus on for monk instead of making it easier o keep GL3.

    There are alot of obvious fixes, remove the RNG crit aspect (except within brotherhood) for chakras...fix riddle of fire because i personally hate it. But what would they do with the rest? it has to be something theyd consider, not what fans interpretations want it to be.


    im not really saying its a hard thing to do, but it feels like its divided between do we actually change how skills work or do we just give them more potency and a minor QoL.

    Ive seen alot of suggestions, some i agree with some i dont...make the stances give unique benefits is something i disagree with..infact id sooner they just remove stances complety and force us into a fist of fire trait, because there will always be one stance thats the correct option and the others will be ignored. idk. im probably not the best to comment on monk anyway, i do main the job, but i have very few issues with it outside of RoF, useless skills being useless, they are at least ignorable and dont ruin the core system of the job like RoF does for me


    As it stands..im happy-ish with monk..i wish some things were done differently...but the job is still great fun. and they know how to ruin jobs for sure, so who knows
    (1)
    Last edited by LeeraSorlan; 01-03-2018 at 08:23 AM.

  8. #188
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by BucklesTrespen View Post
    Yes, let's keep this about Monk.

    Are we hopeful for a ROF / Tackle Mastery change for 4.2? Any nuggets of rumor falling off the giving tree?
    Per Yoshi-P according to: https://www.reddit.com/r/ffxiv/comme...ited_masamune/

    Q. Monk?

    A. Monk is a tough topic, but we are considering adjusting it. Please wait for the details.

    Sadly IMHO, it sounds like they don't know what to do.
    (5)

  9. #189
    Player
    echo78's Avatar
    Join Date
    Aug 2016
    Posts
    76
    Character
    Echo Skyla
    World
    Siren
    Main Class
    Warrior Lv 100
    They haven't known what to do since 3.0 lol. It feels like the plan is "ignore monk and hope its problems magically go away" :c
    (1)

  10. #190
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by echo78 View Post
    They haven't known what to do since 3.0 lol. It feels like the plan is "ignore monk and hope its problems magically go away" :c
    i doubt that is their plan anymore, mostly because at every chance, someone gets to ask them something about monk, they had trying to dodge such questions, but yosida probably had got tired of such questions and probably ordered to make some kind of change to monk, you know, anyone could get tired to get asked the same thing if people keeps bringing it up, so kinda if they want to stop such questions they had to do something about monk
    (0)

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