I don't believe I ever implied that the mechanics behind fishing are difficult. However, I certainly acknowledge that it is a time sink. Those who choose to partake in big fishing will without question get super frustrated during several points of this journey due to the numerous layers of RNG involved. I suppose the true challenge is seeing it all the way through.
Legendary fish like Opabinia I actually refer to as 'Lottery fish', or basically any kind of fish where even getting the opportunity to catch it is rare, and pretty much takes a ton of luck. These kind of fish tend to bite easily once you get through all the RNG gates. Fish eyes was thrown in there to take away many of the advantages you spoke of. I guess it wasn't enough though since they also put in multiple FE for certain fishing holes. I wanted to take a hammer to my controller when I found that out.
Again though, I simply accept the terms for fishing, and would rather it not be nerfed in a way where existing stats, and their caps are adjusted.
Yes, I do (assuming your second clause was meant to be a question). I don't have SB installed, so I don't have those same advantages as the fishers who do. If you want to bring up HW abilities to catch ARR fish such as the hooksets and patience 2, I don't use them to catch ARR fish.
I totally get why you feel that way. The tooltip for the gathering stat itself does say, "Affects the rate at which items are gathered". So naturally, you think having a high stat should ensure a catch on fish 10-20 levels lower than you. Especially in relation to how the other gatherers work, and even how combat content works. But that's just it, fishing is totally it's own thing, unrelated to anything else in the game; mostly.
I actually admire the harder combat content that has mechanics that unsynced parties still need to deal with or they wipe. Fishing is similar in the sense that you can't make big fish catches any easier by just ramping up your gathering stat. The devs want and force you to go through the RNG gates so it remains rewarding instead of just knocking another big fish off the list like its a white.
The RNG in fishing is so vicious that even opportunities and bites are rewarding. Not as rewarding as the actual catch, obviously. But I have literally fished certain holes for hours on end without even an opportunity at making the catch (usually holes requiring intuition or certain fish eyes, or effin both). However, for some reason, at least getting close keeps the motivation and hope going opposed to not even getting an opportunity in the given window, which is just disheartening.
I'm a masochist though. I find this kind of stuff fun, and will actually probably cry the day I catch all fish as there will no longer be any fish to catch. It's the grind of grinds. It's not meant for any dote to just pick up a rod and, 'doot-deet-doo', clear the log, you know? It is made so that only the most dedicated angler gets their glowy rod, but by that point, the catch itself is extremely rewarding, acknowledged by all those who know what it takes to get it.
Last edited by Gemina; 01-02-2018 at 03:22 PM.
I also feel that fishing is way too much for such a side activity. I am fine if the most recent fishes are very hard to get but honestly it does not make sense that our character still suffers that much after gaining so much experience. Right now even if you are 70 and fully geared you still are failing nearly the same as you would in ARR. You need to be at the right place, at the right time, with the right bait and the right weather and RNG. Nerfing it would just mean that the RNG might be a bit lessened so all the other points would still stand. I mean the conditions under which they even just appear are already quite time consuming so there would still be a bit of a wall. (I just dont feel my progress with that class. Going out of our way to grind for the best gear should give us an advantage..yet it does not really do that..)
In the end fisher itself does not feel that fun to play..no matter what you do, if you have bad luck you might never see the fish. Thats just bad imo..especially since all the other gatherers dont have the same problem..how would it feel if you could only gather ore when the sun is shining and even with lvl 70 you might miss some hits on some of the old star items?
But people would still have their fish to catch because the nerf would not hit the newest ones thus it would still remain hard for those. Also just because you would nerf some of the RNG does not mean that its just that easy. People would still need all the other requirements so it would still be something that only some will do. (Not everyone has the time to just concentrate all their playtime on fishing..which is exactly what you need right now thanks to all the conditions that you need to even have it appear and the RNG involved..honestly this is even worse than clearing savage imo) They could still make it a challenge like giving us some kind of scroll which would increase the chance to catch certain fish but that would cost some scrips and are only able to be bought with lvl 70. This way someone still needs to be dedicated to level their fisher up and to gather the currency to buy it. (And need all the conditions for it to spawn)
Last edited by Alleo; 01-02-2018 at 07:32 PM.
The main difference between fishing and the other gathering classes is that everything you can gather by Mining or Botany has a use while the vast majority of fish are absolutely useless. Fishing isn't primarily a utility class in the way the other two are. You can level CUL and ALC without it quite easily.
I am really curious as to which fish you are going for that have 'unique desynth components'. I have CUL desynth maxed and apart from the minion and some beachwear, I've got nothing useful from it (in fact, it's rather stretching it to say either of those are 'useful').
I do like the changes they have made in SB but even though the RNG is frustrating at times, I don't see the need to nerf ARR and HW fishing even more than they have. As Vnolan mentioned, the faster GP Regen, Patience II etc. are all basically nerfs. I got the 'Of Dragon's Deep' title in a week, I doubt many people managed that when it was current.
For me ARR and HW fishing is fluff content that fills the content gaps and times when my friends are all busy or not online. I have the shiny gold fishing rod and I am slowly working on completing my fishing log.
It's no longer current content, so keeping the difficulty high doesn't hurt my progression but it does give me something to do. There is huge satisfaction in catching something that has been eluding you for several weeks.
Last edited by Solarra; 01-02-2018 at 07:39 PM.
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