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  1. #11
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Gil is worthless because outside of maybe a few glamour pieces / housing there is no use for it.

    The effect of this is players wealth never really circulates it just increases and increases and increases again.

    Look at the crafted gear for example. It\\'s only ever useful as catch up gear and maybe to progression raiders right at the start of a patch. Other than that it\\'s useless. Especially with the way gear progression works in the game.

    Materias also worrhless. Which is why so many players don\\'t meld because again it\\'s a waste of flu as gear is replaced so fast.

    Food is useless. Offers a incredibly small stat boost on top of the fact most players generally out gear current content by 20-30 I levels anyway food just isn\\'t worthwhile.

    Even gathering even top level materials are so easy to get very very quickly that why spend money buying them....

    The result of all these things is ultimately players simply don\\'t spend money and just accumulate more and more of it. And thats why its worthless.

    If you want to make money a valuable commodity you need to redesign many of the games features in a way that requires players to actually spend money instead of accumulate it endlessly.
    (4)

  2. #12
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    10x is probably being generous. Inflation is rampant. It happens in a lot of theme park MMOs where most stuff of value is gated behind another currency. See: Tomestones, Wolf Marks, GC Seals, MGP, Scrips, Beast Tribe tokens...

    None of those things form a functional economy in any way, and dramatically diminish what you can buy with Gil. That leads this situation where more Gil goes into the game than goes out in vast amounts and the really warped economy you end up with.

    The only way to really fix it is to add things to spend Gil on that have continuous value and a continuous reason to buy them. What if you could buy creation gear for 10 million a pop? Aside from people gearing up significantly faster, you'd be taking vast sums of Gil out of the economy, which is the only thing that really counters inflation.
    (3)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  3. #13
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    300k was all most people owned? I had over a 1 million before getting into Heavensward, and Balmung prices are notoriously low.

    That being said, I honestly do not care how much housing costs. What is the goal of this suggestion? To make getting houses even harder?
    (0)

  4. #14
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    As I said a long time ago we need more cash sinks in the game that people can spend gil on. Whether its ridiculously over the top and ornate glamour or even functional gear, customizable things we can buy parts or mods for like a mount or mammet minion, or even buying a *puff puff*.

    I imagine a lot of gil would probably vanish over night if they removed the limitations on buying MGP with gil.

    Also as for the 300K was all the average player had in ARR? I think I had more than that when I finished the MSQ back when ilvl 90 was end game and I didn't really do anything specific to farm gil.
    (3)

  5. #15
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    they should drastically increase teleport and repair costs and increase the taxes on the market board (and make it so that the seller ALWAYS has to pay taxes. it's not fair for the seller anyway that the buyer decides if and how much taxes the seller has to pay). and yes, housing should be made more expensive too. but maybe not 10 times the price, that's still a bit much, but maybe twice or three times the current price.

    we need more gil sinks :O

    especially teleport should be made into some kind of luxury: we have airships, chocobo porters, ferrys and of course mounts for traveling, wich are all not worth using because teleporting is just too easy o.o/
    (1)
    Last edited by Tint; 12-31-2017 at 12:50 PM.

  6. #16
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Its because of the bots farming those gils, nothing more or less.
    I have seen several of them teleporting around the map with weird names like bdsfbdshf or gtdgnrig, i believe i got a screenshoot of them, but thats not an evidence at all.
    They were running on western la noscea on EU zodiark server on the night.

    I would suggest to change the GIL's for something else like neverwinter online did.
    With limited supply of a currency each day for one person, obtaining it trough dungeons and repeatable missions that would make botting it way harder, and being able to use only them in trading, something like the seals but not available from the feats or mobs hunting. The gils could be left over for repairing stuff and buying from npc, thats all.

    Or just give and option to buy the stuff from NPC for gils, like the ones you need a seals for, make it gils instead + the pvp stuff for absurd amount of money.
    (0)
    Last edited by Nedkel; 12-31-2017 at 01:09 PM.

  7. #17
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    I think the bigger problem is the barrier preventing the introduction of gil sinks, that is, other players. Why shouldn't I be able to use my gil to buy time spent from other's playtime, they buy mine all of the time when they visit the auction house. Imagine if you could buy relic progression items with gil, not as the only method of obtaining such things but as an option, do you think that would sit well in this community of "it isn't fair because it rewards those with more playtime so I should have it for less."
    (0)

  8. #18
    Player
    DeaconMoore's Avatar
    Join Date
    Sep 2017
    Posts
    575
    Character
    Deacon Moore
    World
    Mateus
    Main Class
    Summoner Lv 79
    Quote Originally Posted by Bloodb View Post
    snip
    When necroing a terrible idea thread a "RISE FROM YOUR GRAVE!" is called for.
    (4)

  9. #19
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Tint View Post
    they should drastically increase teleport and repair costs and increase the taxes on the market board (and make it so that the seller ALWAYS has to pay taxes. it's not fair for the seller anyway that the buyer decides if and how much taxes the seller has to pay).
    I'm 99% sure that the seller always pays a tax (unless the location their retainer is selling in has a 0% tax, but I think the last time that happened was when Heavensward launched and Ishgard taxes were removed temporarily to get people to send retainers there. May still be reduced there on some servers).

    Its the buyer who decides if they want to pay their tax or not
    (1)

  10. #20
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Marcellus_Cassius View Post
    I think the bigger problem is the barrier preventing the introduction of gil sinks, that is, other players. Why shouldn't I be able to use my gil to buy time spent from other's playtime, they buy mine all of the time when they visit the auction house. Imagine if you could buy relic progression items with gil, not as the only method of obtaining such things but as an option, do you think that would sit well in this community of "it isn't fair because it rewards those with more playtime so I should have it for less."
    Why shouldn't someone with more time, skill, or just smarter planning be rewarded for it? Some concepts from the real world should apply in a game. However the players you are referring to are most likely a minority that is just excessively noisy much like just about any group complaining about something on the internet.
    (0)

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