Quote Originally Posted by Phantom325 View Post
Eh. Mentorship through PvE isn't gated behind being part of the Realm First clears, I don't think PvP should be any different. Although I'm probably biased, I like my suggestion of having to earn all 3 Garo mounts as it's fairly time consuming and encompasses both Feast and Frontline, so PvP mentors would have a decent mix of both. Countering the botting point, you're not wrong, however if I wished to bot I could fairly easily write a bot (albeit badly coded and likely to get me banned) that would kill Ifrit normal for me to grind out 1,000 instances overnight.
All you are doing is making a time barrier to them with this suggestion, same issue you gave for PvE and gathering. Personally to me it takes longer to get it though gathering and crafting then PvE, but no idea how the 2 compare to PvP. Regardless in the end, the biggest issue with PvP is no matter what you do, you can cheese it with boting. Your own suggestion does not even address your biggest problem with the system of "My point is neither of those really require that much socialization / helpfulness"

I know I am not offering a suggestion because.. tbh I got no idea how fix things, I just know what people are presenting here are not as good as people think the solutions are. Truly fixing this issue is a lot harder then people seem to think, take next example:

Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
I think both pvp and pve mentors need revamp. Put mentorship based on commendations during Mentor Roullette and change that roullete to include pvp modes. The roullete should be a requirement to be a mentor, not a privilege for mentors to run.
People com's are more based on popularity contest. Some do it based on role they are on, some based it on parsers, some do it for glams, some do it for talking in a fun way.. I really do not think people com based on being helpful often. More often then not, you are met with "you do not pay my sub"

and that relates to the problem of this next proposal:

Quote Originally Posted by Odstarva View Post
I still don't see that it makes a difference. If it's so easy, why not just get it that way? Saying "this is too easy, therefore give me another easy way in" isn't any better an alternative.
I don't think I've ever seen anyone clear Ifrit normal 1,000 times with the express purpose of getting mentor - if that really is a thing then... god almighty, go away >,>

What I'd totally get behind is a mentor voting system... If enough sprouts vote you as helpful, you get to keep your status and maybe even a reward along the way.
If on the other hand, by the end of a given month you have less than X... maybe revoke it? And have a down-voting system to punish mentors who give the title a bad name (like the red-mage on another thread posted on this very forum).


I just can't see myself agreeing with giving people yet another easy way in. Plus, even then would the developers care enough to implement? Pvp has never been a very big scene in this mmorpg, if this was such a big issue people would have been in uproar since the mentor system had been implemented - which they haven't.
People will abuse it, downvote people to troll someone, esp if someone was trying to be helpful, a person will most likely have the "you do not pay for my sub mentality"

The only real fix I can actually agree with is changing the pvp mentor icon, why does it look like member of party? To me PvP and PvE icons are switched. I was even confused with it at first.
Quote Originally Posted by Araxes View Post
I like this idea.
Why? it is not a fix, and people explained why already