I'm really curious when or if they'll ever address the monk issues before the next expansion, since they say if it pulls the good DPS numbers, it must be okay.


Actually, during the recent live letter during the Duty Replay feature, it appeared that the Monk cast Brotherhood and was effected by it. In the grand scheme of things this is one of the least important changes they could make to the job, especially compared to basic functionality stuff like how bad Greased Lightning is to upkeep compared to other jobs' equivalent buffs or how bad Monk performs outside of any composition other than all physical DPS 8-man comp, but its something.
I'll be honest, I haven't kept up with MNK these last couple of months. But say Brotherhood did apply to the MNK, I'd hope it couldn't be overwritten by another MNK in the party. Last I experienced that's what happened if you had more than one MNK.
It should be treated more like Embolden, in that they aren't overwritten if there's more than one being used.
Heck, it's one that I'd rather they avoided, as it then becomes harder to time ideally or time around chakra and TFC specifically.Actually, during the recent live letter during the Duty Replay feature, it appeared that the Monk cast Brotherhood and was effected by it. In the grand scheme of things this is one of the least important changes they could make to the job, especially compared to basic functionality stuff like how bad Greased Lightning is to upkeep compared to other jobs' equivalent buffs or how bad Monk performs outside of any composition other than all physical DPS 8-man comp, but its something.
Oh, really? I'll have to check that out. I mean, it least it'll be SOMETHING if that were to actually be the case. I'd still like to see Yoshida acknowledge the malcontent from Monks and at least have him say they're working towards a solution rather than just "try it in Savage." I know the JP community isn't so happy or silent about it either, which really brings the silence from SE into question.
I really like the breakdown you've done of the changes to Monk throughout it's lifetime, and I agree, Monk is definitely in a bad spot as one of the now two "selfish" Melee DPS classes. I completely agree with you on the use Purification and how situational it is, and almost unneeded at this point, due to TP cost reductions. If anything, I'd like to see Purification be replaced with something to preserve GL, or at least maybe to remove it, but keep GL 3 stored until the next application of Greased lightning. I think would greatly improve the usability of Monks in boss fights where they lose GL stacks due to factors outside their control.
As it stands now, Monks are vastly outclassed by Samurai (Thanks 40k Direct Crits at level 70) and probably honestly need the same treatment as Black Mages need, a major damage boost to give them something to stay competitive with all the utility that other classes bring. It would truly be a shame to see such an iconic class fall by the wayside.
The raid dps Brotherhood brings+Monk's personal dps outweighs the raw dps a Samurai can provide. Not only that, diversion doesn't help aggro management enough for SAM, making tanks use more emnity combos, thus indirectly lowering raid dps. If anything Samurai are the ones who need more help. However, Monk is still in a garbage state right now so that needs help too.I really like the breakdown you've done of the changes to Monk throughout it's lifetime, and I agree, Monk is definitely in a bad spot as one of the now two "selfish" Melee DPS classes. I completely agree with you on the use Purification and how situational it is, and almost unneeded at this point, due to TP cost reductions. If anything, I'd like to see Purification be replaced with something to preserve GL, or at least maybe to remove it, but keep GL 3 stored until the next application of Greased lightning. I think would greatly improve the usability of Monks in boss fights where they lose GL stacks due to factors outside their control.
As it stands now, Monks are vastly outclassed by Samurai (Thanks 40k Direct Crits at level 70) and probably honestly need the same treatment as Black Mages need, a major damage boost to give them something to stay competitive with all the utility that other classes bring. It would truly be a shame to see such an iconic class fall by the wayside.


That's actually not true, in the event of optimal Monk comp (all physical DPS) Monk's raid DPS is actually 100 below that of Samurai.. When Monk only has 3 Physical DPS, that difference is even wider, at almost a 250 DPS difference.The raid dps Brotherhood brings+Monk's personal dps outweighs the raw dps a Samurai can provide. Not only that, diversion doesn't help aggro management enough for SAM, making tanks use more emnity combos, thus indirectly lowering raid dps. If anything Samurai are the ones who need more help. However, Monk is still in a garbage state right now so that needs help too.
The talk about diversion is pointless too, Sams could forgoe diversion altogether and shirk is still enough extra enmity to prevent aggro combos, not even counting ninjas and all thatThe raid dps Brotherhood brings+Monk's personal dps outweighs the raw dps a Samurai can provide. Not only that, diversion doesn't help aggro management enough for SAM, making tanks use more emnity combos, thus indirectly lowering raid dps. If anything Samurai are the ones who need more help. However, Monk is still in a garbage state right now so that needs help too.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote





