I'll be honest. I don't like this.

This isn't compelling. It doesn't add to Black Mage's priority system, it overtakes it. TCloud is suddenly your most valuable tool and it's not something you plan around. It's something you RNG into, and beyond dropping timers (It doesn't, but I get into this further down), it is the only button you should care about when it lights up.'

This isn't a minor QoL, it is a significant buff.

TCloud is currently 710 potency for 390 + 320 DoT. Because of Black mage's burn build phases, TCloud's value is constantly fluctuating, based on the Thunder's DoT, based on your other spells, based on your timers. A fair amount of factors goes into making every TCloud count, and even having TCloud proc twice within a duration isn't terribly punishing or terribly influential as a reward. It's always nice, but the loss and gains are enough to feel like a bonus or easily acceptable loss should other priorities take first place.

This change doesn't do that. You always get the full value of TCloud because the current Thunder DoT doesn't play against it. It means every time TCloud pops up, you immediately hit it. IT doesn't matter if it pops twice in a row, you hit it. You might even hit it to the detriment of your AF/UI timers. You would interrupt your Fire phase for Tcloud via Transpose if you had to. It's no longer a bonus, something to consider when it does pop up and how you can best utilize. You hit it, because if it procs again, you -just lost 710 potency-. You just lost a Foul +1.

You hit it. It takes every bit of thought away from this proc, and that is unacceptable, as unacceptable as TCloud being something you receive when any Thunder DoT runs its course completely.

This is -completely ignoring the fact that it would also refresh timers-.

Once you add the fact that it refreshes timers, it gets even worse. It's now not only your best priority choice, it's also a gain of Fire 4 should it happen in AF. A free 2400 MP that doesn't have to be spent on Fire 1 to upkeep. So now not only is your best, no comparison damaging tool RNG locked, it also -enables you further-. The swing between good damage and great damage is no longer under your control. We go back to the feast or famine days of 2.0.

No thank you.