I can see both sides of this one, but sometimes the 55 minute run is more fun. They certainly give you better stories for better or worse.


I only afk for Casual Eating if I am not in the middle of a quest or any immediate instanced battle. I Regen me and spam Cure on members while avoiding AOEs during trials or dungeon runs with my Squadron.
"But please. Call me Bae."
The White Witch of Okami Rojo.



IRL examples are usually horrible but whenever I see arguments like someone presented on the first page that it's a game not a job it brings this to mind. If they were playing baseball with friends/family would they refuse to put in minimal effort to play? "It's not MLB why do I have to run the bases?" "It's not MLB why should I swing this heavy bat?" "It's not MLB why do I have to pitch again so soon what's the hurry?"
Yes this is first and foremost a game and the main goal is to have fun. However this is also a MMORPG (massively multiplayer online role-playing game for those of you who didn't know) and those other pixel people on your screen actually do represent real life people. Shocking, isn't it. Perhaps what's even more shocking is they all value their time and fun just as much as you value yours. At what point did your $15 a month become more important than their $45-$105 a month? Is it too much to ask to have common decency and respect for other people instead of taking the overly selfish approach of "it's just a game not a job so why should I put effort in?" in whatever dungeon or trial you wind up in with them? No one expects you to be a god behind a keyboard/controller but at least try and make it seem like you aren't completely disrespecting the other people in your group.

Propousals:
First of all, make sure Hall of the Novice cannot be skipped by anyone, who is for the first time taken upon a new role at least. Failure to complete all Hall of the Novice lessons restricts player from group content.
Second, make Mentors relevant by giving them special rights to actually Mentor people, guide them, instead of them being just the crown wearers that can be ignored. Mentors must be reduced in numbers, probably interviewed, but should be able to be judges of how people perform in group content and have a right to remove player from group with automatically locking group content, until player repeats Hall of the Novice lessons to the last. Any abuse of Mentor rights should be an object to banhammer and permanent removal of Mentor status
There's nothing blinder than the eyes that don't want to see
Sounds like too much power for someone not employed by SE.

git guuuuuuuuuuud




A good or even decent Rabanastre usually takes 30ish minutes. I've spent over an hour in there on a few occasions because people have no idea what they're doing. In what universe have these players not wasted my time when replace them would speed up the raid by more than double?
It depends where this happens. iirc everything under level 30 was meant to get the feel of the game. If I'm not that comfortable with how long they took to learn, it just means I'm no longer a casual and should stop queueing for it. Aren't they annoyed too that their runs and queues are long? Same as fixing many broken mindsets, stop carrying and they won't be carried, stop buying gils and there won't be rmt. Put on 1-2 piece of glamor so you would be lower than sync'ed level.
Above level 42 (last class skill), there needs to be Hall of Novice (Hard/Extreme/Savage) where it's not skippable and possible to fail it 100x. PotD was a decent sandbox, unfortunately it's optional and you can do easier stuff/floor.





Uhm. I think this game is a game, and I still play like I have at least two braincells to rub together. This is absolutely one of the most ridiculous defenses of shoddy play that I have seen on these forums, and there’s a lot of those around here.
There’s general ignorance about how to play, and then there’s just flat-out lazy play. Ignorance is acceptable if it’s not willful ignorance, and people want to improve their performance so that they aren’t a burden to the other people they get matched with in DF/PF (this is an MMO, after all, not a single-player RPG). This includes accepting advice gracefully—including the “unsolicited” type that are delivered in a respectful, friendly manner. I do not find lazy play acceptable just because one person thinks that to play the game well equates to the game being a “job”. If you’re going to be uncooperative and/or hostile, I don’t want to be in a party with you, or for you to be in my party.
Sadly, this game doesn’t teach anything to prevent the ignorant play (most things have to be learned via external resources when it comes to playing one’s class/job), and it doesn’t punish for lazy play unless you’re in Extreme/Savage/Ultimate content (and even then, the content is still clearable even with a lot of mistakes—9 deaths + healer LB3 and you can usually still clear V4S if your DPS is decent).
Disagree. Expert dungeons can be cleared in 15-20 minutes (sometimes even less). If I get stuck with a group that took 45 minutes to get to the last boss, then that is a waste of my time. I could have done 2 Expert dungeons within that time frame, instead of being stuck in one where people don’t know what they’re doing, or are purposely trolling about to be twats.
Last edited by HyoMinPark; 12-22-2017 at 06:57 PM.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
Expecting anything out of the duty finder is already expecting too much.
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