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  1. #1
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100

    Should BLM/SAM get a shadewalker-esque skill?

    I know BLM was recently addressed in the recent LL about getting some buffs/changes, but I can't get why SAM, with all it's high potencies, wasn't given an effective method of dumping aggro.
    (0)

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Black Mage aggro is fine. We have access to both a reducer and a dump.

    Samurai and Monk could both use a reduction skill.

    Given Circle Shirking though, Threat really shouldn't be an issue.
    (4)

  3. #3
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I don't want it as BLM. Let NIN have its identity. I have enough already so enmity is not an issue. SAM (and MNK really) might need some love, but I'd rather see some form of enmity reduction than enmity transfer.
    (2)

  4. #4
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    SAM and MNK mostly need a secondary aggro dump because every other DPS has two. BLM is fine with Lucid Dreaming and Diversion.

    People have the illusion that Shadewalker is still absolutely needed. While still being an amazing skill, you only miss it because when you replace NIN, it means you will have a MNK or a SAM in the party. And they'll hit hard with no way to dump the enmity from it.
    (0)

  5. #5
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Can we stop trying to push other JOBS skills unto BLMs please? Raise, now Shadewalker then what? Heals? Pets? Enmity builders? Stop the non sense please
    (7)
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  6. #6
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    enmity dump on BLM is a godsend. Shadewalker on SAM MNK would be great since they have none. What I might suggest instead of the melee role pool getting diversion is instead getting a miniature Shirk that can ONLY transmit enmity to the target's current target (so the main tank at the time).
    (0)

  7. #7
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    You realize Shadewalker isn't an enmity dump, right?

    And to that effect BLM has a pretty massive enmity dump in it's toolkit in the form of Lucid Dreaming. I run it when I play black mage exclusively for that effect. The only jobs in the game without access to some sort of enmity dump are ninja (which frankly has other options and doesn't need it) monk, and samurai. The latter two need it to be sure, but Black Mage doesn't need another skill to do what they already have access to.
    (4)

  8. #8
    Player
    ShariusTC's Avatar
    Join Date
    Dec 2016
    Posts
    462
    Character
    Shadelia Sunshooter
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Quote Originally Posted by wereotter View Post
    You realize Shadewalker isn't an enmity dump, right?

    And to that effect BLM has a pretty massive enmity dump in it's toolkit in the form of Lucid Dreaming. I run it when I play black mage exclusively for that effect. The only jobs in the game without access to some sort of enmity dump are ninja (which frankly has other options and doesn't need it) monk, and samurai. The latter two need it to be sure, but Black Mage doesn't need another skill to do what they already have access to.
    Yeah there are already 2 enmity manage skill in caster role, not sure why BLM need 1 more
    (2)

  9. #9
    Player
    Lina_Slayer's Avatar
    Join Date
    Nov 2017
    Posts
    107
    Character
    Lina Slayer
    World
    Exodus
    Main Class
    Black Mage Lv 80
    I don't like that NIN provides more total dps than MNK/SAM when you count utility and makes agroo easier, while the "subpar" melee jobs make agroo harder, it makes no sense.
    (2)

  10. #10
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    ^ This, though.

    The class that should be able to transfer enmity is the one that generates the most/does the most damage, not the least.
    (0)

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