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  1. #31
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    You don't even have to hit anything to get credit. Just blow up some boxes somewhere in the FATE area and you will get credit (at least I did).
    (1)

  2. #32
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by NephthysVasudan View Post
    At least make the fate spawn in other regions? More Fate's more chances. Anyway. I got the Mount - content with that.
    If I learned anything the Bricking Bad then it's that the vast majority of people will still stick with the same/nearest FATE, and only the periodic few will venture out to other zones. The same, really, with other event FATEs, such as a couple of consecutive Heavensturns with that damn cyclops hammering the rice (couldn't it hammer the Paissa instead?).
    (0)

  3. #33
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Canopia View Post
    well if you want to be there day one, you need to put up with other people wanting to be there day one. You cant complain because it just comes off that you want to be impatient but complain when other people are just as impatient. Cant have your cake and eat it too.
    He's not complaining about it though. He stated a known issue and a known fix that several events have implemented already, and voicing confusion as to why this fate didn't do anything to mitigate that many players in one fate.
    (1)

  4. #34
    Player
    ChameleonMS's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,040
    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    OP, I agree with you from a different perspective. The indication from the quest story text was that we were dealing with one Trent. Not a bunch Trent mobs.
    This FATE would operate much better it was a Boss Trent instead of mobs. The bosses health would scale with completion participation like other fates do.
    The scaling could be 5 minutes if solo and no completion history.
    Up to say 3 minutes for an alliance at highest life.

    While the fate would still only take 1 minute on day 1, it would be easier for everyone participating to get in a couple of actual hits to gain credit, versus hoping to get a hit in before a random mob dies.
    (3)

  5. #35
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Canopia View Post
    well if you want to be there day one, you need to put up with other people wanting to be there day one. You cant complain because it just comes off that you want to be impatient but complain when other people are just as impatient. Cant have your cake and eat it too.
    The problem is that day one never was such a big problem when we had more than one fate..I just simply want more than one fate like it was normally the case..nothing more nothing less..(I did not have problems with getting it dropped so no its not about me being angry that I got nothing x) but I still find it to be a bad decisions since quite some did not get them) I am just a bit surprised to see people argue about it. This would simply split people and SE did it before..I am not even asking them to change the whole event or something. Just more fates in different states.

    Quote Originally Posted by Dualgunner View Post
    He's not complaining about it though. He stated a known issue and a known fix that several events have implemented already, and voicing confusion as to why this fate didn't do anything to mitigate that many players in one fate.
    (I am a she) Thanks that exactly my problem. It just like the one with the bombs where people even started to troll it to stop people from completing it. I know that you can do it later too and I also know that it will be more crowded on the first days but it would still just help greatly if we had more than one fate. (Like in the past)
    (0)
    Last edited by Alleo; 12-17-2017 at 07:22 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #36
    Player NephthysVasudan's Avatar
    Join Date
    Sep 2017
    Location
    Ul'Dah
    Posts
    1,091
    Character
    Nephthys Yamada
    World
    Adamantoise
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Aster_E View Post
    If I learned anything the Bricking Bad then it's that the vast majority of people will still stick with the same/nearest FATE, and only the periodic few will venture out to other zones. The same, really, with other event FATEs, such as a couple of consecutive Heavensturns with that damn cyclops hammering the rice (couldn't it hammer the Paissa instead?).
    You're comparing an apple to an orange at best...but I get your meaning.

    The Bricking Bad fate wasn't really bad...nailed it in one shot - Only had to wait half an hour for the damn thing to spawn..but at least I got full credit. No one was really camping them or doing them in high volume either.

    Likely not terribly interested in the rewards. That event over all seemed to fall flat honestly - could be just my server.

    As to other world event fates..they don't really spawn too often - or they are too damn hard (IE The Eye's one outside Camp Dragonhead is a nightmare lol) But alas..it is what it is.
    (0)

  7. #37
    Player
    Claviusnex's Avatar
    Join Date
    Jun 2015
    Posts
    965
    Character
    Alinhbo Rhiki
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NephthysVasudan View Post
    You're comparing an apple to an orange at best...but I get your meaning.

    The Bricking Bad fate wasn't really bad...nailed it in one shot - Only had to wait half an hour for the damn thing to spawn..but at least I got full credit. No one was really camping them or doing them in high volume either.

    Likely not terribly interested in the rewards. That event over all seemed to fall flat honestly - could be just my server.

    As to other world event fates..they don't really spawn too often - or they are too damn hard (IE The Eye's one outside Camp Dragonhead is a nightmare lol) But alas..it is what it is.
    Yes Bricking Bad was dead. I just assumed a lot of folks had already completed it the first time around.
    (0)

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