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  1. #1
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50

    SE: if it aint broke, dont fix it (War)

    SE,
    Warrior and Paladin are in very good spots right now. The most recent live letter listed 2 jobs for adjustments. Blm's damage and War's 'usability'. Blm and Drk have long been the bottom of the food chain and overdue for some attention.

    * I am glad Blm is finally getting some.
    * I am disappointed Drk is not on that list.
    * I am worried because War is on the list.

    War is in a great spot despite the high profile comments to the contrary from players such as Xenosys and not being in the Ultimate 1st clear (it has more than made up that ground in subsequent clears).

    Please dont start poking things that aren't broken while other jobs are in dire need of attention. You only risk hurting the good place war is currently in with unexpected and unrequested 'adjustments' (buffs or nerfs) by elevating it further displacing Drk or demoting its position away from the gold standard of pld.

    You finally got 2/3s the tanks in the right place. Don't poke the things that are already working. Focus attention where it is needed.
    (32)

  2. #2
    Player
    Felorr's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    116
    Character
    Felorr Bhakti
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I just want to understand what they mean by "usability". Maybe they think WAR is "too usable?" Its not like there's anything difficult to warrior.
    (1)

  3. #3
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Honestly while I agree with the OP, im going to assume savage content is going to require WARs to do something they cant do, and thats why they are getting a buff. (even if DRK is still starving for a buff)
    (3)
    CLAIRE PENDRAGON

  4. #4
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Claire_Pendragon View Post
    Honestly while I agree with the OP, im going to assume savage content is going to require WARs to do something they cant do, and thats why they are getting a buff. (even if DRK is still starving for a buff)
    WARs cant do something that the others can? Oh right they only need steal cover too, right right
    (4)

  5. #5
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by shao32 View Post
    WARs cant do something that the others can? Oh right they only need steal cover too, right right
    actually i was more so thinking of shake if off, and its uptime.

    while it would be stupid to buff it further, i can only think the next content is going to be built around that.
    (1)
    CLAIRE PENDRAGON

  6. #6
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Claire_Pendragon View Post
    Honestly while I agree with the OP, im going to assume savage content is going to require WARs to do something they cant do, and thats why they are getting a buff. (even if DRK is still starving for a buff)
    Lets hope its some type of forced adjustment because war broke a new encounter or a new encounter somehow broke war. But I'd consider that more of a bug fix than a singled out 'playability' issue mentioned in the same small segment as Blm damage. I have a sneaking suspicion its more dramatic otherwise it wouldn't be worth mentioning as a standalone patch feature, certainly not before trailer live letter in Jan. They are cooking something, but there are already enough dishes in this meal. The last time they 'adjusted' a job was drg with heavy+potencies+Blood of the dragon buff. That's more than a 'bug fix' because an encounter broke a job or vice versa.

    #concerned.
    (6)

  7. #7
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Aana View Post
    Lets hope its some type of forced adjustment because war broke a new encounter or a new encounter somehow broke war. But I'd consider that more of a bug fix than a singled out 'playability' issue mentioned in the same small segment as Blm damage. I have a sneaking suspicion its more dramatic otherwise it wouldn't be worth mentioning as a standalone patch feature, certainly not before trailer live letter in Jan. They are cooking something, but there are already enough dishes in this meal. The last time they 'adjusted' a job was drg with heavy+potencies+Blood of the dragon buff. That's more than a 'bug fix' because an encounter broke a job or vice versa.

    #concerned.
    Good point honestly.
    (1)
    CLAIRE PENDRAGON

  8. #8
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 90
    My guess is they are going to do something to try to promote WARs MTing in Defiance, or at least spending more time in Defiance, in an attempt to "simplify" playing the job.

    The problem with that is that the very design of WAR pretty much goes against it, which leaves them with the only a few options of how to accomplish this.

    First is completely redesign WAR which is obviously not going to happen.

    Second, reign in how powerful Deliverance is while making Defiance more powerful, effectively bringing them closer together in performance and while this is probably the most sensible way to achieve such a goal, it is likely not to happen because that would require some level of nerf to Deliverance and I can't see that happening and even if it did WAR mains would scream bloody murder.

    Third and what I would see as the most likely thing to happen is to find a way to buff Defiance. I don't see them overtly just buffing Defiance though and agree with others that the most likely thing to happen is to decouple Unchained and Inner Release which would provide a nudge in the direction of using Defiance more to take advantage of both.

    The only other thing that I can think of that would maybe fit with the vague statement made about WAR changes would be them trying to resolve being left with 75 or 25 gauge if your IR FC spam got screwed up. Honestly though that is such a ridiculously small issue in the grand scheme of the current tank balance that I can't see why it would even be on the radar as something that really needed to be fixed right now.

    Overall, I really don't see anything that needs to be "fixed" for WAR right now. They are, no pun intended, absolute beasts.
    (0)
    Last edited by TouchandFeel; 12-16-2017 at 05:12 AM.

  9. #9
    Player
    PLitz's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    19
    Character
    Litzor Alcrerion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    WAR's in a nearly perfect place right now, balance-wise. But you pretty much have to play perfectly as WAR to maintain high numbers. You make one mistake and your DPS plummets. These changes will probably just make it's gameplay less nuanced and more streamlined, like DRK and PLD currently are.
    (1)

  10. #10
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by PLitz View Post
    WAR's in a nearly perfect place right now, balance-wise. But you pretty much have to play perfectly as WAR to maintain high numbers. You make one mistake and your DPS plummets. These changes will probably just make it's gameplay less nuanced and more streamlined, like DRK and PLD currently are.
    This! Consider how easy it is to play DRK and PLD in a raid setting. Their rotations are simple and relatively forgiving. One bad step in your IRzerk phase, and you've got a wonky 5 rage you can't do anything with. That's punshing enough as it is, ontop of the fact you lost a zerk'd fell cleave.
    (3)

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