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  1. #11
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Aana View Post
    What SE will actually give you: Parry Rate increased by 5% on a new combo with no additional resource gain and bad damage lol.
    Have you seen dark passenger? Your suggestion is still too good.
    (2)

  2. #12
    Player
    Altan_Haragin's Avatar
    Join Date
    Dec 2017
    Location
    Uldah
    Posts
    8
    Character
    Altan Haragin
    World
    Exodus
    Main Class
    Dark Knight Lv 70
    Yeah sadly it’s hard to justify using dark passenger. It feels a little dated and it’s mp cost is definitely too high to justify using it, except for rare occasions. Especially with dark arts.
    (0)

  3. #13
    Player
    TabrisOmbrelame's Avatar
    Join Date
    Oct 2017
    Posts
    509
    Character
    Relnoria Thelysea
    World
    Moogle
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Altan_Haragin View Post
    Yeah sadly it’s hard to justify using dark passenger. It feels a little dated and it’s mp cost is definitely too high to justify using it, except for rare occasions. Especially with dark arts.
    Hard to justify the use, but easy to not even drag the skill in your skill bar. I don't even use it on pack, i got my preference to have some mana on me cause Dark passenger Dark arts vs 4 abyssal drain. The choice is easy lol
    (1)

  4. #14
    Player
    WhyAmIHere's Avatar
    Join Date
    Apr 2017
    Location
    Gridania/Lominsa
    Posts
    950
    Character
    Mute Shellback
    World
    Behemoth
    Main Class
    Gunbreaker Lv 100
    I'd like them to even mention DRK during the live letter, even if it's in a "We're gonna keep balancing the tanks, please look forward to it" kind of comment.
    (0)

  5. #15
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Dark Passenger is the farthest thing from bad. DA DP is 500 potency OGCD on 2 enemies, which is actually very powerful for the cost. If a DA is worth 140 potency, DA DP is worth 500 vs 280 potency if spent on 2 DA attacks. I am glad DP isn't useful on ST bc honestly I am running out of buttons for DRK as it is.

    Anyway If they did add a third combo end, I do like the idea of a speed buff, as someone said, to differentiate it from PLD and make it unique(and more fun).
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  6. #16
    Player
    Ekimmak's Avatar
    Join Date
    May 2015
    Posts
    608
    Character
    Carlo Vinne
    World
    Faerie
    Main Class
    Warrior Lv 80
    I will sometimes use Dark Arts + Dark Passenger on a single target at the start of a fight, because you absolutely will overflow on MP otherwise.

    But then, I gave up on trying to be a good DRK on Stormblood's launch. Just feels too unimpressive to try.
    (0)

  7. #17
    Player
    ArianeEwah's Avatar
    Join Date
    Jul 2017
    Posts
    478
    Character
    Ari Dyones
    World
    Zodiark
    Main Class
    Warrior Lv 90
    Quote Originally Posted by RLofOBFL View Post
    Dark Passenger is the farthest thing from bad. DA DP is 500 potency OGCD on 2 enemies, which is actually very powerful for the cost. If a DA is worth 140 potency, DA DP is worth 500 vs 280 potency if spent on 2 DA attacks. I am glad DP isn't useful on ST bc honestly I am running out of buttons for DRK as it is.
    I don't like the idea of an oGCD skill only being useful in certain situations.
    This raid tier is even worse for DP, because you only have one situation where DA DP is actually worth: O3s last add phase! If you manage hit Halicarnassus, the giant and all 6 ninjas it is indeed quite the damage potential.

    BUT! DP is only usefull when combined with DA. Abyssal Drain is still better than DP - despite being an oGCD - because its cost are nearly half of DP.

    In the end non-DA DP is never worth, due to high cost, low potency; DA DP is only worth at 3+ mobs.
    DP is an oGCD and for that it is pretty weak. (Just a cost reduction could even make it worth single target.)

    Btw how are you running out of buttons as DRK, but not as PLD? My PLD hotbar is full of skills!
    (2)
    Last edited by ArianeEwah; 12-14-2017 at 10:29 PM.

  8. #18
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RLofOBFL View Post
    Dark Passenger is the farthest thing from bad. DA DP is 500 potency OGCD on 2 enemies, which is actually very powerful for the cost. If a DA is worth 140 potency, DA DP is worth 500 vs 280 potency if spent on 2 DA attacks. I am glad DP isn't useful on ST bc honestly I am running out of buttons for DRK as it is.
    The cost doesn't justify its use, even in AoE situations. It eats up HALF our MP when used with DA and a quarter without, that cost is way too high for what it does. Also not sure how you're running out of buttons on DRK, PLD uses more buttons than both DRK and WAR.
    Without DP slotted I have 3 free spots on DRK, I have 4 free spaces on WAR, and ONE free space on PLD, which is reserved for when I need to LB
    (0)
    Last edited by 347SPECTRE; 12-14-2017 at 10:40 PM.

  9. #19
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Strangely enough, Dark Knight is actually a tank and supposed to not die in large groups. When juggling the the core balancing act of blood generation into Quietus into MP, your oGCD time is at an absolute premium. Rarely rarely will you find the time and MP to blow on a dark arts + dark passenger when you could be using so many other things needed to stay alive or generate more MP to stay alive.

    If you're in the clear and safe enough to drop all the drains, TBN, etc. then go for it.

    But when you're that safe...maybe that means you should have pulled more things?

    The ONLY situations I find myself Dark Passenger-ing in is during blood weapon + quietus shenanigans when the MP bar is doing an Earthbound/Mother 3 thing where I'm getting so much MP from a Quietus but not all at once so I can dump some while it's refilling and it'll still max out. Even then, priority goes to TBN if it's up, or dark arts + dark mind in magic heavy pulls.

    Edit: I just don't understand Dark Passenger's unique difficulties when Warrior can berserk out Overpowers and Steel Cyclones like nothing and Paladin gets to Circle of Scorn without any choices involved, you just always press it.
    (0)
    Last edited by Valdegarde; 12-14-2017 at 11:00 PM.

  10. #20
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by ArianeEwah View Post
    I don't like the idea of an oGCD skill only being useful in certain situations.
    This raid tier is even worse for DP, because you only have one situation where DA DP is actually worth: O3s last add phase! If you manage hit Halicarnassus, the giant and all 6 ninjas it is indeed quite the damage potential.
    To just add to this, not only is it not useful, but in single target situations there are 5 buttons that are really doing nothing for Dark Knights, I don't see why dark passenger should be one of them.

    Looking at the top 50 for Ultimate tier and the first dark knight is at 48, this doesn't look good. They need to adjust our potency and rethink how many oGCD's they took away.
    (0)
    Last edited by Chrono_Rising; 12-15-2017 at 12:36 AM.

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