Quote Originally Posted by Avatre View Post
I wonder if just adding a command to the already existent /systemsounds where you can specify the sound effect numbers would be ideal. That way, players with sensory issues can mute just the ones that have an affect on them. Might be harder on the devs(or easier, I really don't know anything about being a developer), but could be something they can look into.
THIS I could deal with. Just a script command to eliminate sounds from certain numbers would be amazing - I enjoy the bongo effect since it isn't high pitched. It doesn't bother me like others.