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  1. #1
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    The idealized visions of what the classes would be back before the game was released are long gone. Yoshida has stated recently that he envisions Lancer as being a critical hit damage dealer, so that's what we are going to go on until someone changes it.

    If anything, it seems Archer has become the support DD, especially once Bard is released in 1.21.
    (1)

  2. #2
    Player
    JGwinters's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    111
    Character
    Sharcos Dea
    World
    Balmung
    Main Class
    Scholar Lv 63
    Quote Originally Posted by Fated View Post
    The idealized visions of what the classes would be back before the game was released are long gone. Yoshida has stated recently that he envisions Lancer as being a critical hit damage dealer, so that's what we are going to go on until someone changes it.
    Really? All I'd read from him so far was that playing style wouldn't be changing, which is obviously false in my case. Well, if that's the route he's dedicatedly going for I guess I really do have to start looking at other classes now. Sucks to be me I guess.

    Thank you everyone for your responses, it's been most enlightening.
    (0)

  3. #3
    Player
    Denton's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    9
    Character
    Paul Denton
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    I'm also saddened by the loss of support abilities, just because some LNC didn't use them (meaning didn't play the class fully) doesn't mean that that they were somehow unintentionally applied to the class. This is not a fix it's a gimp. lancer is currently pretty good at regulating enemies enmity and TP, and using it's positioning and distance to achieve the best performance the surges are a nice bonus when leveling and make the class distinctive. I like these features and wish they would focus more on those strengths in development, I'm worried about every fight being structured like ifrit where I just end up spamming spike WS and trying not to get killed for it. that's so cookie cutter.
    (0)

  4. #4
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Denton View Post
    I'm also saddened by the loss of support abilities, just because some LNC didn't use them (meaning didn't play the class fully) doesn't mean that that they were somehow unintentionally applied to the class. This is not a fix it's a gimp. lancer is currently pretty good at regulating enemies enmity and TP, and using it's positioning and distance to achieve the best performance the surges are a nice bonus when leveling and make the class distinctive. I like these features and wish they would focus more on those strengths in development, I'm worried about every fight being structured like ifrit where I just end up spamming spike WS and trying not to get killed for it. that's so cookie cutter.
    Has nothing to do with how fully you play a class, it has everything to do with understanding the mechanics of some fights. whats the point of using Moonrise or Twisting vice to prolong a fight when you could just kill them and be on your way? especially since they nerfed Twisting vice to being much less useful. Lancer moved away from being a support class quite some time ago. And though I enjoyed being a DD support class, I personally like the direction LNC is moving to. And lets be honest we where only semi support we had more CCs or Damage abilities then enemy TP management abilities.
    (1)