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  1. #21
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by CyrilLucifer View Post
    Except there's an achievement for soloing to 200. It's intended to be able to be done; no one in the entire world has done so yet for the reasons OP has stated.
    Sounds like the removal of the achievement is in order.
    (0)

  2. #22
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Kaethra View Post
    Am I the only one who feels that if you can solo past.. hell even past floor 50, they need to tone the difficulty UP?

    I think its cute that some classes can solo a bit in there. But asking for nerfs to solo what is really light party content seems a bit weird.
    Not if you have titles tied to it. Honestly I am not even sure if its truly possible at all right now. Nobody have cleared it solo right now and thats quite the long time. Did they even test it or just said "well lets slap a solo title on this too even though its probably not even doable"..

    Even if someone starts from 50 it will be hours of running the stuff on top of having certain RNG and hope that you dont DC..not talking about needing redmage to even stand a chance at all.

    In the end how many people would like it if they simply introduced Bahamut Savage without testing if it can be cleared and people bashing their head against it only for it to be not possible. (Or only if the team has a certain amount of RNG on top of RNG)

    Right now even if people have all the necessary chests the time is a big problem. You cant simply run around like you want, you need to wait for enemies to go by and more. At the same time you have to hope that the server does not kick you. Any failure will mean hours of work destroyed and having to start at 1 again if you want the title.

    There is a challenge (and I would love to do that one) and there is something barely possible (or maybe even impossible). Putting a title behind something like that is just bad.

    Quote Originally Posted by Kaethra View Post
    Sounds like the removal of the achievement is in order.
    Yes either that and declare it not soloable or make changes that only affect people if they are solo in there.
    (6)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #23
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaethra View Post
    Sounds like the removal of the achievement is in order.
    Why not just actually balance it properly so people have something to strive for? It isn't as though we have a wealth of content at the moment.
    (13)

  4. #24
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    Why not just actually balance it properly so people have something to strive for? It isn't as though we have a wealth of content at the moment.
    Balancing around every class would be time consuming for devs as they never did something like that before and players would find an easy class then anyway in the end, it would be the same like with redmage now.

    I really hope they look at some old content like in this case potd and add some really minor fixes, as it could turn out in a real activity if players would be able to clear it.

    I predict they want to avoid separating the dungeons entirely in a group and a solo mode dungeon, it is easier for them if it stays exactly the same.

    So changing potd without changing the gameplay 2much...it would be a nerf to group potd anyway, there are not really many options
    They could remove the restriction to restart from 50 once you die, that would give solo players enough time to get good runs with no RNG crap.
    Or create another item like sustain potion ... you would trade gelmorra shards to refresh steel pomander e.g. ...
    (0)

  5. #25
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Commander_Justitia View Post
    Balancing around every class would be time consuming for devs as they never did something like that before and players would find an easy class then anyway in the end, it would be the same like with redmage now.
    Not necessarily. A workaround could be simply adding job specifically sustain potions to buff each job appropriate.
    (3)

  6. #26
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Alleo View Post
    In the end how many people would like it if they simply introduced Bahamut Savage without testing if it can be cleared and people bashing their head against it only for it to be not possible. (Or only if the team has a certain amount of RNG on top of RNG)
    Funny story. That happened in 2.0.

    The gear required to clear Coil didn't exist, yet. It was eventually cleared.. but only through some clever uses of Paladin and something else.
    (2)

  7. #27
    Player
    Louvain's Avatar
    Join Date
    Aug 2016
    Posts
    132
    Character
    Louvain Eventide
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Yes. Please. I don't care what they do to adjust it as long as its adjusted to be doable, and not with extreme amounts of rng and a specific job. Either make a singular solo mode or scale the hp/damage of the mobs and bosses to the amount of people in the party (because half the time the 190 boss just about two shot anyone who isn't a tank with autos, steel pomander or not). later mobs also hit like a truck with damage that is meant for a tank. Sure you can kite around with certain specific jobs but that's really just limiting. Nobody wants to take the amount of time, usually a minimum of 8 hours, just to get to 170+ and wipe because bad rng/wrong job/scaling is too high.
    (10)

  8. #28
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    613
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    It is easier to tune down the difficulty if they allow to get 70 at PotD.
    (3)

  9. #29
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Kaethra View Post
    Funny story. That happened in 2.0.

    The gear required to clear Coil didn't exist, yet. It was eventually cleared.. but only through some clever uses of Paladin and something else.
    Well imo thats not a good way to design content. It should be clear-able with the highest amount of gear at release (and skill). Anything else is just bad implementation.

    And with palace of the death we simply cant outgear it. We might stand a chance if they would allow solo players to go into this as Lvl70 with more stats towards gear and weapon. But right now even in x amount of months it will probably still not be cleared because there are way too many layers of "difficulty" in this. RNG of the chests, RNG of the monster spawns, RNG of the traps, DC happening all the time (lost more runs thanks to a DC than to a death that was my fault), timer, and only one job that even stands a chance. Having to avoid certain monsters or losing it thanks to a trap is fine. But all the other things are completely out of anyones hand and thus there is no way to overcome that.

    Like I wrote, I am not even sure if they ever truly tested if you can do it solo. And if they did not then it would just be bad because one should not implement something (especially not with an achievement on top of that) that might not even be doable at all.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  10. #30
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Alleo View Post
    Like I wrote, I am not even sure if they ever truly tested if you can do it solo. And if they did not then it would just be bad because one should not implement something (especially not with an achievement on top of that) that might not even be doable at all.
    I'm pretty sure they did not test it, this achievement looks like a big trolling from SE.
    Kudos to those people who tried, but i'm pretty sure they understand that.. this is "mission impossible".
    Something must be done.

    Maybe scale player to level 70(from Floor 150 and onwards) if solo.
    (7)
    Last edited by Zeonsilt; 12-03-2017 at 07:07 AM.

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