You mean if the healer is a very, very terrible player?
Let's put this claim to the test. For the sake of the calculation, we'll give the Ninja every advantage in the book. They get to use Aeolian Edge "and" Assassinate during Kakuremi and still get 100 Ninki, the healer doesn't care for CC, doesn't use concentrate or anything and doesn't even bother to pre-shield/HoT, start to heal early or even move. And even though it's not realistic, the healer has Shadowfang on him already because our ninja is just so skilled that it applied itself automatically before he entered the scene. And assassinate always does the full 2500 pot as well. Our Ninja is further so skilled that he needs no combo steps to use Aeolian Edge. He has no latency either - He can weave Three Mudras with another ability.
You're now looking at a burst of: 1500 (AE) + 2500 (Assa) + 2500 (Bhava)/7865-2,3 seconds/ + 1500 (AE) + 1500 (Raiton) + 500 (JUG)/13350-4,6 seconds (stun ends here, tided over with Silence)/ + 1500 (AE) + 750 (Mug)/14822,5. Congratulations, that last bit is where the healer would have died if he didn't prepare anything, didn't mash an OGCD at the end of the stun AND you used a cheat engine all along. I already calculated in the damage boost from assassinate and shadow fang as well as their DoT damage for the lulz.
I fear most ninjas simply aren't as "skilled".
The job description of a DPS is "damage dealing", which directly runs counter to "damage restoration". By nature, the two are balanced if one directly cancels the other given equal skill. That's intuitive, no? If one is plus and one is minus, then the sum is zero if both numbers and their speed of delivery are the same.
Where Khalitar is wrong is that a healer should die to one DPS eventually - the ideal is that the matchup ends in a perpetual deadlock given equal skill and if either party gets more skilled than the other, they should win, either because the DPS is wittling down the healer or because the healer can weave in some DPS skills with free resources. That's the case of DPS more skilled/healer more skilled respectively.



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