You can't compare an offline game to a mmorpg. Try comparing it to dark souls in any case. That's in a closer ball park.
The Dzemael Darkhold, Ifrit, main scenario quests ... this is what FFXIV has going at the moment.
Cutsceneless quests, leveling, crafting, leves. All this is boring.
Its boring how you have to gather all these mobs and spam mindlessly AOEs to level up.
Its boring how the npcs spew these walls of text at you for no reason whatsoever.
Its boring how mechanic and easy leves are.
And crafting is just tapping a button now.
In dark souls its not so much about your level, but about your skill. Its pretty much an extremely difficult open world dungeon crawler. Everything you do feels like an accomplishment, and it doesn't take years to level up. It takes skill and patience though. Which goes against the american mmorpg model, so SE considers it as a no go.
I would much rather pay attention fighting a single enemy than gather up 8 and spam an AOE. A single old school FFXI fight, that's what I'd like.
Instead we are left with instant gratification zerg fests and a bunch of meaningless rank 50 jobs.