
Originally Posted by
Hruodig
This wouldn't really fix the problem

Originally Posted by
Berethos
Which is why they really should make that batch of content optional.
So what further step do they need to take beyond the one I suggested in the same response you quoted? If that batch of content is optional, there's no gate keeping them from moving on to expansion gameplay content, AND none of the content currently in the game gets removed, AND the developers don't have to waste time on what is apparently an already tight development schedule rewriting and redoing scenes and quests (because that's what it would take to remove more than a few of the current set of 2.x quests). It's nearly a Win-Win for everyone, except those few who believe the content should somehow both be optional and cut down in size (and if the issue is that it's blocking access to later stuff, then making it optional solves that issue and there's zero need to remove anything).

Originally Posted by
Hruodig
You do realize that there's a middle ground between bloated stories and korean mmos?
The stories here aren't actually bloated (the Wheel of Time series...now that's where you can find examples of bloated storytelling) - that would suggest a bunch of useless stuff that doesn't go anywhere. Most of what happens in 2.x gets used for future developments...they just (as I've mentioned in an earlier post) used that patch series to set-up like 3-4 different major arcs that in some cases are still being resolved.
The Monetarist vs the Sultana and Ala Mhigan refugees stuff, for example, is a major foundation setup for events that just played out in 4.1.