Quote Originally Posted by StomMeisie View Post
the solution is counterplay and class depth
There is no counterplay to CC. If you were a healer, you had one purify, and one healer had a knockback/bind and sleep, WHM. None of these worked to counter players. The WHM was only potent if they could get their CC off first, otherwise you couldn't really play to react. Fluid aura often just traded hits, leaving you stunned still with them away, and enemy players had stun, bind, silence, pacification, and sleep to mess you up with. Part of the reason BLM was gutted a bit in HW pvp was that sleep was so massively effective that whole teams couldn't counter it. It was imbalanced in favor of the offense.

Idk, this game has problems where there isn't any real happy medium. You're either a god or suffering.