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  1. #31
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Canadane View Post
    The reasons you state are actually the dream incentive to get it. And it's quite obtainable, I got top 100 and a Hellhound mount, it's pretty awesome! I don't have them all, but that's just how it is. You can't have everything.
    Great, the other 2000 or so who played Feast that season would disagree on how obtainable it is. Skill follows a bell curve; the majority of people who do Feast will not have a chance at it. That's why they introduced the weapons, because even they realized you can't have a pvp scene where all of 111 people per data center get anything more than a title or a piece of jewelry.
    (5)

  2. #32
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Krotoan View Post
    but in the end my suggestion is : Make the rewards available but make them difficult to attain.
    In that case, I think something like "x# of wins" or "x# of matches" would be a better metric to distribute rewards by. That way it's not arbitrarily cut off and anyone can get it if they spend enough time on it.
    (2)

  3. #33
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Naunet View Post
    In that case, I think something like "x# of wins" or "x# of matches" would be a better metric to distribute rewards by. That way it's not arbitrarily cut off and anyone can get it if they spend enough time on it.
    Then you fall into the territory of "well.. then you just need to throw time at it and anyone can do that".
    It's not an easy fix... =[
    if you did wins or matches it'd have to be an astronomical amount..
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #34
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Krotoan View Post
    Then you fall into the territory of "well.. then you just need to throw time at it and anyone can do that".
    Time is work and effort. The whole point of it is that "anyone" can obtain them - so long as they work hard. "Top 10/20/100" is arbitrary and does not actually distinguish between those who put in work and those who didn't.
    (3)

  5. #35
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Naunet View Post
    Time is work and effort. The whole point of it is that "anyone" can obtain them - so long as they work hard. "Top 10/20/100" is arbitrary and does not actually distinguish between those who put in work and those who didn't.
    I will counter that time is only that...time. It requires very minimal effort or work to login, queue and move just enough to not be kicked for idleness. Time is however the ONLY real resource any of us can manage completely so I'd be fine with that. I'm speculating you'd get a lot of people complaining about bot's or AFK'ing for the prizes though.
    I'm not saying it's not a good solution, I'm simply bringing up what the opposition will likely say for discussions sake.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #36
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    I don't really care about people who afk, to be honest. For one, afking and bots are punishable with vote kicks or bans respectively. For another, I don't see a few people's lack of courtesy as a reason to punish other players with a system that by design makes it so they will never be able to actually work and obtain those rewards.
    (2)

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