Quote Originally Posted by Reynhart View Post
But your personal DPS throughout the fight has a lesser chance of saving the run than if your healing capacities would allow the whole party to deal damage for one more minute. Keep in mind that I don't want to remove all DPS capacites from healers, just to give them a way to contribute in winning even by focusing on healing.
Oh I totally get what you're headed for, I mean that's basically why we're all here in this thread after all

I just see way too many awful DPS players to be alright with this sort of playstyle. I don't think it fits in with the hypercasual playerbase and I specifically believe it to be a disservice to healers.