Quote Originally Posted by Kiote View Post
TO be fear, I think it's more the 1000XP/kill chains that caused this problem more so than the PLing

Yoshida seems to be under the impression that 1 Character should take the same amount of time as 1 Character in another game. He doesn't seem to realize the point of the Multiple Class Character is to have 18 Characters worth of gameplay in 1.
So, people can powerlevel to max level in combat classes. So what? Not only is this level cap going to be increased, but you can't powerlevel half the classes in the game. It's a non-issue.

The bigger problem is player mindsets. Getting to max level in a game like this is not an achievement. Quit treating it like one.