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  1. #1
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    No thank you,I love my character more than any NPCs.
    There is no reason for me to play as NPC in the first place.
    (6)
    Last edited by Kahnom; 11-21-2017 at 12:19 PM.

  2. #2
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,447
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kahnom View Post
    No thank you,I love my character more than any NPCs.
    There is no reason for me to play as NPC in the first place.
    I could see there being good reason for it, actually. Currently the story is limited in scope because outside of very occasional, short scenes, it can only show us scenarios the WoL could reasonably be present for. If we were able to switch PoVs to another character on occasion, it would vastly increase the freedom the writers have to tell/show us parts of the story outside of what we're directly able to see.
    (0)

  3. #3
    Player
    Kahnom's Avatar
    Join Date
    Aug 2014
    Posts
    1,616
    Character
    Arlizz Teirez
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Lukha View Post
    I could see there being good reason for it, actually. Currently the story is limited in scope because outside of very occasional, short scenes, it can only show us scenarios the WoL could reasonably be present for. If we were able to switch PoVs to another character on occasion, it would vastly increase the freedom the writers have to tell/show us parts of the story outside of what we're directly able to see.
    If you mean the side-stories outside MSQ,SE has already added them on Lodestone.
    The tale of dragon-something about Aymaric and Estinien’s past,well I didn’t read them though.
    (0)

  4. #4
    Player
    Hikuras's Avatar
    Join Date
    Apr 2017
    Posts
    137
    Character
    Hikaru Matsumura
    World
    Cactuar
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Lukha View Post
    I could see there being good reason for it, actually. Currently the story is limited in scope because outside of very occasional, short scenes, it can only show us scenarios the WoL could reasonably be present for. If we were able to switch PoVs to another character on occasion, it would vastly increase the freedom the writers have to tell/show us parts of the story outside of what we're directly able to see.
    Youi mean kill the freedom cause then it'll cause a bigger overlap that wasn't there before. Maybe I'm just not seeing it tho, but yeah I don't see the benefits to doing that. I want MORE WOL actions instead of being an NPC doing shit.. make/let ME as the WOL/main character do more things ingame please... not less. D:
    (1)

  5. #5
    Player
    Lukha's Avatar
    Join Date
    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,447
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kahnom View Post
    If you mean the side-stories outside MSQ,SE has already added them on Lodestone.
    The tale of dragon-something about Aymaric and Estinien’s past,well I didn’t read them though.
    But wouldn't it be nice to actually get to play through those events, with pretty cutscenes and maybe even (probably not, but a cat can hope) voice acting? As the game is now, locked into the WoL's PoV, nothing like that will ever be possible.


    Quote Originally Posted by Hikuras View Post
    Youi mean kill the freedom cause then it'll cause a bigger overlap that wasn't there before. Maybe I'm just not seeing it tho, but yeah I don't see the benefits to doing that. I want MORE WOL actions instead of being an NPC doing shit.. make/let ME as the WOL/main character do more things ingame please... not less. D:
    The best example I can think of where the game could benefit from it is (HW MSQ spoiler)
    when Aymeric goes to confront his father, and you take one path through the vault while your NPC friends go to rescue him. I realize that this was done mainly to avoid similar issues to 2.0 dungeons with a lot of cutscenes, but The whole trip through The Vault felt really empty and disjointed to me, because you missed a bunch of events that really needed to be shown for the sake of good storytelling.


    There's also instances like (SB MSQ spoiler)
    Thancred sneaking in to the Garlean base to look for Krille, and whatever Estinien's been doing this whole time that led him to save our bacon from being blasted extra-crispy, which could have been very interesting sequences to play through, but instead had to be confined to very brief side scenes.


    I understand wanting to be the main character and do everything you possibly can, but the WoL cannot physically be everywhere at once, and there are some places they cannot reasonably be or access at all, and it would benefit the storytelling to have more options to get around that.
    (0)
    Last edited by Lukha; 11-21-2017 at 05:17 PM.

  6. #6
    Player
    Mysterysword's Avatar
    Join Date
    Dec 2015
    Posts
    735
    Character
    Siesta Fiesta
    World
    Coeurl
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Lukha View Post
    I understand wanting to be the main character and do everything you possibly can, but the WoL cannot physically be everywhere at once, and there are some places they cannot reasonably be or access at all, and it would benefit the storytelling to have more options to get around that.
    If you've played FF IX, you'll remember the Active Time Events they had. I know a lot of people disliked them because for some reason, they hate experiencing an FF story, but I absolutely love what they do for storytelling. And that's kind of what I want for FF XIV: the opportunity to see a story outside of the WoL's.
    (0)