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  1. #161
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Xerek View Post
    As I noted earlier in the thread, Balmung has been the unofficial RP server since launch, and when ARR launched, the RP community chose Gilgamesh as a secondary unofficial RP server. Compounding that, at the same time, the raiding community chose Gilgamesh as their home. That's why those two servers filled much faster then any other.
    And long after that there have been people asking "Which is the biggest server?" because they wanted to move to whatever server was the biggest. Lots of people want to be on a busy server for whatever reasons.
    Hopefully the cross-world DF and PF will reduce that desire somewhat.
    (2)

  2. #162
    Player
    Yubelchen's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    78
    Character
    Eral Lorca
    World
    Zodiark
    Main Class
    Lancer Lv 80
    Hopefully, one day, the devs decide finally to give each one on gilgamesh a free world transfere since it really, really looks like they want to get rid of said server.
    Its sad, but we players cant really do anything except talk and rant about it since it looks like nobody cares.

    But i wonder if anyone is already using the empty market board and how much gil they already made by that, that is an interessting information/experiment i have to say...
    (0)

  3. #163
    Player
    Kytelian's Avatar
    Join Date
    Mar 2015
    Posts
    32
    Character
    Kytelian Synzai
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    This article sums up the issue with keeping Gilgamesh locked down for an indefinite period of time, as well as my sentiments on the matter, fairly perfectly as far as I'm concerned.

    https://mmos.com/editorials/death-of...ng-a-community
    (0)

  4. #164
    Player
    Yubelchen's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    78
    Character
    Eral Lorca
    World
    Zodiark
    Main Class
    Lancer Lv 80
    Read the article and have to say: It sounds more like FFXIV as a whole is dying, not (sorry) just a server, but that might be just me.

    But i truely have to agree to one of the comments there:
    Since it looks a LOT like SE wants to go deeper into the cross-server direction, having a server locked down doesnt seem to be an issue for long.
    When a cross-server marketboard happends it would solve the economic and i guess most problems for Gilgamesh as a raiding server are done then since then they have access to crafter only stuff from more people if they refuse to be crafters/gatherer themself.

    But it would net help FGs since there is still a lack of new members, so it has to sit on the old and known ones or fuse with other guilds, but i dont acually see it as a problem, it happends on all servers.


    ....
    You know what is truely strange? NOBODY from the staff acually answered here if i did check correctly, how does nobody give information why is it still locked and for how long more? (sorry if i skipped sites and didnt saw it, through looking every second site is okay since an answere from the staff should be quoted here a lot)
    (0)

  5. #165
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Yubelchen View Post
    ....
    You know what is truely strange? NOBODY from the staff acually answered here if i did check correctly, how does nobody give information why is it still locked and for how long more? (sorry if i skipped sites and didnt saw it, through looking every second site is okay since an answere from the staff should be quoted here a lot)
    Would YOU wanna be the one to say something on this thread and be the one everyone is quoting for weeks to come?
    They've got some reason for keeping it shut, very unlikely to be swayed by player opinion. Most of the "please open my server so my friends can play with me" crowd wouldn't likely be stopped from posting by this reason either. So why even say anything?
    (3)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  6. #166
    Player
    CaTi's Avatar
    Join Date
    Nov 2017
    Posts
    79
    Character
    Cammy Tiala
    World
    Omega
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Krotoan View Post
    Would YOU wanna be the one to say something on this thread and be the one everyone is quoting for weeks to come?
    They've got some reason for keeping it shut, very unlikely to be swayed by player opinion. Most of the "please open my server so my friends can play with me" crowd wouldn't likely be stopped from posting by this reason either. So why even say anything?
    Very much this. It would be lambs to the slaughter.
    (3)

  7. #167
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    So let me get this straight, people want to reopen Balmung and Gilgamesh so that the smaller servers can die again? No thanks mate, this only has been beneficial to every other server.
    (6)

  8. #168
    Player
    TensaiSogetsu's Avatar
    Join Date
    May 2014
    Posts
    79
    Character
    Mugetsu Okami
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    As has been said an many other threads, the servers are locked for a reason, one that seems you have failed to realize. If locking the server is "killing the community" then it's doing it's job. If you want to play with your friends, transfer to a preferred server for the following reasons:

    A) The server is locked because there's too many people on it, preferred servers aren't full so your friends can play with you there.

    B) It will free up space on your current server and quicken the unlocking of the server BECAUSE THERE'S TOO MANY PEOPLE ON IT NOW!

    C) Your friends would get the benefits of making a character on a preferred world and it would help them even more than just having you to play with, consider how you can help THEM instead of how your friends can help YOU.

    D) Transfers to preferred servers are free, it won't cost you a dime.
    (4)

  9. #169
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,072
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Yubelchen View Post
    You know what is truely strange? NOBODY from the staff acually answered here if i did check correctly, how does nobody give information why is it still locked and for how long more? (sorry if i skipped sites and didnt saw it, through looking every second site is okay since an answere from the staff should be quoted here a lot)
    They can't give a specific date because they don't know when the population will reach the desired level. Even if they had a rough idea about how long it will take, it would be idiotic to advertise the date because even in this thread you have people announcing their desire to cram all their friends onto the server as soon as they can. As there is no information about the megaservers opening players will try other servers and join those communities instead of dreaming about the mythical promised land for months or years. Similarly the lack of information will also persuade the people from megaservers to move to servers where new players including their friends are still able to join.

    If they had announced that Balmung and Gilgamesh were going to be unlocked after 6 months, what reason would people have had to move out of there, start new rp communities and populate other worlds? The lock would have been pointless from the start because people would just wait it out like character creation restrictions.

    Quote Originally Posted by Kytelian View Post
    This article sums up the issue with keeping Gilgamesh locked down for an indefinite period of time, as well as my sentiments on the matter, fairly perfectly as far as I'm concerned.

    https://mmos.com/editorials/death-of...ng-a-community
    Interesting read. I find that the article has a contradiction though:

    "... Most of my friends circle came back to enjoy the expansion, but they also had new friends that wanted to start played too. When the expansion launched, they tried to figure out – ‘okay, how do we all play together?’ Not being able to share an FC or share Linkshells is really bad for the retention of said players. So instead of the veterans transferring and leaving all they built up together, they decided to all play another game ...
    Logging in once or twice a week to do weekly raids, and then leaving, does not make a server lively. Players do not interact with each other. In that sense, anyone can join a clique, and be done - and the experience would be identical between a low-population and a high-population server.
    The first quote is the only time the article mentions transfers as a solution to the server's problems. It is portrayed as a negative thing to do because of all the things they built together, but in the second quote the article claims that all that has been built is a community which logs in just to raid and doesn't interact with each other. So... why can the same thing not be achieved by moving to new realms where new players (including real life friends) populate the open world and join linkshells, while continuing to raid with the old crew cross-realm? If the experience is indeed identical to what it would be elsewhere, why don't people move? The people moving would benefit, and the people staying would also benefit.

    Additionally the writer of the article seems to acknowledge on some level that population balancing is a zero-sum game, but considers this fact problematic and implies it's morally wrong.

    The core of this problem is not that other servers get to experience population growth. The problem here is that servers are experiencing population growth at the cost of Gilgamesh’s community.
    People who state things such as “Hey, I was on a low-population server, now it’s time for Gilgamesh to be gutted like we were!” have it all wrong. An eye for an eye makes the whole world blind, as the saying goes. Be good to each other, people. I am happy that other servers are flourishing. I am not happy my home is dying due to a lack of rewarding, repeatable content on Square Enix’s part, and a lack of new players due to a server lock.
    The thing is, in order for smaller servers to gain (relatively) more new players than before, the big servers have to gain less new players than before. The restrictions are not in place to punish Gilgamesh, but rather to combat human nature which makes people flock to a populated place.
    (6)
    Last edited by Reinha; 11-21-2017 at 05:28 PM.
    Graphics
    MSQ
    Viper

  10. #170
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,432
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Most likely the lock will stay in place until a set population is met to where the server is no longer suffering from population issues. You will most likely find out when 4.2 launches is the server is having population issues and that might be the check for if its ok to open those worlds back up.
    (0)

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