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  1. #31
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Ilethius View Post
    I foresee dye costs going up....
    it will go down again shortly and not overprice
    (0)

  2. #32
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Halvaard_Vidan View Post
    Solution: Alchemy Recipie: Dyed Gear + Bleach = Undyed Gear
    This would be the best thing to do but just thinking it probably won't work. First that dye job had stats related to it, so if you undye something before 1.20 will the upgraded stats be removed?

    Also in the background I am pretty sure bleaching something would be the same as dyeing something which is currently a restriction on the engine currently being used. All releaved in 2.0 which I hope we do have a bleach option with the ability change the color.

    No color should be a color choice if you want it.
    (1)
    Last edited by Tempestmoon; 11-16-2011 at 10:35 PM.

  3. #33
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    YES I CAN HAVE MY GREEN GEAR AGAIN (assuming they're adding lots more colors this patch)
    (0)

  4. #34
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    I hope there are more colors coming out.
    I know Yoshi mentioned something like 32 color's at one point... I'd settle for a dozen
    (0)

  5. #35
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by weeble View Post
    right that is what i'm saying, it looks like crafters will go back to making like 10pieces of gear all different colors to put up in wards, or we start to make undyed and take shouts for people who want them died but again it's a broken system. just let the non crafters dye them after they buy them, not the other way around, it just seems like way more work and maybe even a ploy for players to buy way more retainers for bazar space later on. it's the only reason i can see why the idiots at se would make it this way again.
    The "idiots" at SE are trying to not make crafters even less relevant than they already are. You don't need a crafter to repair anymore, unless it's 100%. If you didn't need them to dye things then all they would do is make undyed gear and that would be the end of it. That would be the one and only reason to ever take up a crafting class. While that's still a pretty good reason, the current crafters would not be happy about it as it would take away yet another bit of their functionality.
    (3)

  6. #36
    Player

    Join Date
    Jul 2011
    Posts
    78
    Question... Can you Dye gear that has Materia Attached to it? For example i have a Cobalt Plate belt with +15 Enmity on it. With the new Dye system can i Dye it black and still have the Materia on it?
    (0)

  7. #37
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Halvaard_Vidan View Post
    Solution: Alchemy Recipie: Dyed Gear + Bleach = Undyed Gear
    You guys forgetting if you go through crafting you lose the Materia attached to the gear... but hey if you have Bleach+3 you might be able to get Undyed Gear HQ...lol
    (0)

  8. #38
    Player

    Join Date
    Mar 2011
    Posts
    140
    @ coloring gear: You normally needed a dye and another item to upgrade the gear to what you wanted...now it's going to be the item only and not the dye...the dyeing part will be separate from that process or perhaps not but the color itself will have nothing to do with the upgrading part of the process. So you will still get the stats based on what you are actually trying to upgrade to. After that is done then you would make a decision on what color you want it to be and then dye it. If color must be decided during the upgrade process then so be it but you can make it plain colored also. Do not insert materia until this whole process is done.

    @ already colored gear: Will still retain its stats and has to remain its current color. At the bottom of that post it states that v2.0 will be when they introduce the ability to change colors without affecting anything else on the gear.

    @ dye prices going up: If people are seriously retarded and crazy about making a fashion statement then yes they will go up for the time being. Seeing as how the stats are linked to the upgrade and not the color though I see a serious decline in price after a month of the "coloring craze". The market for dyes will probably fall off in about 3 days and the price will plummet to 500-1000 gil tops...paying more than that would be the fault of seriously lazy people who don't know where their gathering tools are.
    (2)

  9. #39
    Player
    Phen's Avatar
    Join Date
    Aug 2011
    Posts
    139
    Character
    Phen Deazur
    World
    Sargatanas
    Main Class
    Pugilist Lv 100
    All kinds of potential to fix alchemist up in this, probably just gonna be how it is now though. Suits me fine I aint an alchemist . That said dyeing and making fine looking gear is what I play crafting classes for- theres an accomplishment in "I made something that looks somewhat cool." I dont make subligars anymore.
    (0)

  10. #40
    Player

    Join Date
    Jul 2011
    Posts
    85
    Quote Originally Posted by Phen View Post
    theres an accomplishment in "I made something that looks somewhat cool." I dont make subligars anymore.
    Wait... you contradict yourself.

    (1)

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