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  1. #1
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Yes, it's balanced. The difference in damage is relatively minor and is no barrier to clearing, and the added utility really isn't that necessary save for a brief time in progression. People here are bored, and keep focusing on minor differences to complain about, leading to an endless see-saw of minor changes that rotate which job has a slight edge over another. They ignore the fact that if they were forced to accept a random sample of jobs at any time to beat hard raids, they generally could beat it with no real change in difficulty.

    People here need to stop obsessing over speedruns, and ultimate content. You will never balance jobs to be effective at those equally.
    (1)

  2. #2
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RiyahArp View Post
    Yes, it's balanced. The difference in damage is relatively minor and is no barrier to clearing, and the added utility really isn't that necessary save for a brief time in progression. People here are bored, and keep focusing on minor differences to complain about, leading to an endless see-saw of minor changes that rotate which job has a slight edge over another. They ignore the fact that if they were forced to accept a random sample of jobs at any time to beat hard raids, they generally could beat it with no real change in difficulty.

    People here need to stop obsessing over speedruns, and ultimate content. You will never balance jobs to be effective at those equally.
    If you think that SMN doing comparable damage to BLM while having utility for days or MNK getting screwed out of GL while DRG gets to keep Blood of the Dragon is fair, your idea of balanced is highly obscured.
    (13)

  3. #3
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    Yes, it's balanced. The difference in damage is relatively minor and is no barrier to clearing, and the added utility really isn't that necessary save for a brief time in progression. People here are bored, and keep focusing on minor differences to complain about, leading to an endless see-saw of minor changes that rotate which job has a slight edge over another. They ignore the fact that if they were forced to accept a random sample of jobs at any time to beat hard raids, they generally could beat it with no real change in difficulty.

    People here need to stop obsessing over speedruns, and ultimate content. You will never balance jobs to be effective at those equally.
    You are confusing balance with viability. No one is asking for every job to be speed run equip nor is Ultimate even a factor. We're talking about jobs that do comparably less damage and offer nothing to compensate for it. Black Mages are inferior at every aspect to Summoners. There is literally nothing they do or offer that a Summoner doesn't do better. Likewise, Dragoon and Ninja can refresh BotD and Huton with a single button press every 30 or 20 seconds, respectively. Monks' equivalent is on a three minute CD and there are fights where they're all but guaranteed to lose their stacks. If you see no issues here, you have a strange concept on balance.
    (8)