I read on the past posts and I think I might have offended you and if so I'm sorry.
I think we are thinking the same things in the end while not really understanding each other


I read on the past posts and I think I might have offended you and if so I'm sorry.
I think we are thinking the same things in the end while not really understanding each other


My main gripe with blm is i wish enochain actually reset the astral umbral timer to full.
Just because it's a bit of a peeve when I press the enochaij button and astral fire only has 1 second left.
Old 3.x habits die hard


That is something we should push more about in the BLM thread considering how DRG can essentially do that with BoTD in order to conserve their eyes stacks


That would be a plus. Sure you could use it to extend your fire burst a little bit every now and then but not by a significant amount as mp is the biggest factor in how many fires you can push.
So enochain resetting astral /umbral to full duration would be nice.
imo, rdm chain ressing doesnt help a whole lot other than dying quickly again if youre in a pug pf prog. due to the fact everyone is not as coordinated compare to a real static that prog with the same ppl all the time.
which brings to me say rdm/smn for static prog and not some much rdm/smn in a pug pf prog.
what do you guys think about pug pf vs static?
il always played blm and prog omega savage with blm only (pf pug prog only too, nvr been in a static prog).
as for the caster gear/melding, ive been melding dh/crit and my gears are primarly stats with dh/crit and minimum sps. i recently got the genji body and further reduce my sps to from 1250ish to 1050ish. yes it does feel slow but you can still work with it by adjusting your rotation.
now what i do notice is, fights thats has 95% uptime where boss is 95% targetable then sps reigns(o1-2s). when fights has downtime at certain transition time like o3-4s, sps doesnt help all that much.
Last edited by Komaru_Tatoro; 11-16-2017 at 01:38 AM.

....Getting back to the OP's question, what I do is use "opposite" pieces as much as I possibly can. The game is down for maintenance right now, but every piece outside of rings can be used as one set for SMN and then the other for BLM. Edit: I'll just link Ariyalas
SMN Build for savage/ultimate:
http://ffxiv.ariyala.com/12HO7
With this in mind for SMN, here's the complimentary BLM build:
http://ffxiv.ariyala.com/1432R
Note that the rings have the same melds as the SMN build (RIP the 17 SS). If you REALLY want to go all out, get two sets of 340 rings and swap them between two retainers.
Another really nice thing about having "opposite" left side gear is two separate glamz bruh. 1337h4x
this is my current gear set: http://ffxiv.ariyala.com/1401X
this will be end goal: http://ffxiv.ariyala.com/1433K
likewise, i dont really meld for sps so the gears I use can be use for rdm/smn too
for science, I do wanna try this out tho xD: http://ffxiv.ariyala.com/13ZI0
im just missing the shinryu ex weap. atm I dont want to farm it because farm parties right now is meh... and then I haven't gotten my genji weap to complete my true goal yet![]()
Last edited by Komaru_Tatoro; 11-21-2017 at 01:25 PM.
I so wish they had never changed it. I really loved the way HW rotation felt. A simple "can cast B4 and F4 without Enochian but with reduced dmg" would have fixed the gap between skilled and less skilled players (as they intended instead it was widened further) without having too much impact on the class balance. But we got stuck with the clunky Umbral Hearts instead.
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