Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 33
  1. #11
    Player
    Lunali's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    44
    Character
    Lunali Brighteyes
    World
    Cactuar
    Main Class
    White Mage Lv 70
    IMO, it isn't a problem with SAM and MNK, it's a problem with the mentality of tanks. Every tank is capable of holding hate against them even without diversion, they just don't want to do it.
    (6)

  2. #12
    Player
    Sora_Oathkeeper's Avatar
    Join Date
    Mar 2014
    Posts
    191
    Character
    Sora Oathkeeper
    World
    Phoenix
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Lunali View Post
    IMO, it isn't a problem with SAM and MNK, it's a problem with the mentality of tanks. Every tank is capable of holding hate against them even without diversion, they just don't want to do it.
    It's because they have to actually lose a lot to maintain it if they're not circle shirking one another. It's not just a case of provoke and aggro combo. It's a case of, they need to waste a GCD if they're a DRK or PLD to go into tank stance. and then aggro combo. this causes issues rotationally for them because it consumes MP which they expend on Holy spirit rotation. Or just extra dps for the drk. Also aggro combos suck for dps. If people think a voke and aggro combo without tank stance will do anything to a monk or sam's enmity they are mistaken. They're only delaying the inevitable and in optimal gameplay you really don't want to aggro combo for obvious reasons.

    Diversion just sucks. It needs to last longer or the CD needs to be available more frequently. OR we just need a straight enmity dump. I don't disagree however that tanks just don't want to do it. I've been in a number of parties where the OT walks around like he's got his finger up his bum while the MT dies and the boss goes on to kill everyone else. I'm just saying in optimized gameplay there's a reason why it's a hassle for the Tank to aggro combo. Hence why circle shirking is a thing because it alleviates the problems with normal aggro combos.
    (1)

  3. #13
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    There's no way a competent tank would loose aggro on a single target. You must have been stuck with dps stance Tank who do 1 threat combo on pull and that's it
    (1)

  4. #14
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    If they won't change Diversion to half emnity or at least buff it in some way to make it more effective, how about changing some skills in MNK/SAM toolkit to do so?

    Purification on MNK could be reworked to be an aggro dump/TP restore, preferably with the Chakra requirement being removed.
    Hissatsu: Yaten could be also be reworked to do the same for SAM.
    (2)

  5. #15
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    they can just make invigorate work like lucid dreaming/tactician/refresh. the ranged/caster classes have two threat drops, so melee should just have that as well. easy fix.
    (1)

  6. #16
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lunali View Post
    IMO, it isn't a problem with SAM and MNK, it's a problem with the mentality of tanks. Every tank is capable of holding hate against them even without diversion, they just don't want to do it.
    Ranged: Tactician, Refresh
    Casters: Lucid Dreaming, Diversion
    Dragoon: Diversion, Elusive Jump
    Ninja: Diversion, Shadewalker

    Every other DPS has two options should they so choose. Only MNK and SAM have one. So... please explain how this isn't an issue with these two jobs.
    (3)

  7. #17
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    My V1S run this week

    Tank: "MNK use your aggro dump already"
    Me: "..."
    Healer: "MNK doesn't have an aggro dump"
    Bard: "MNK HAS NO CHILL!!!"

    Edit: It didn't help that the tanks were dying left and right and that they couldn't hold hate against me, while in Fist of Earth because I legit tanked for 40% of the fight.
    (2)
    Last edited by Silver-Strider; 11-14-2017 at 05:51 AM.

  8. #18
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lunali View Post
    IMO, it isn't a problem with SAM and MNK, it's a problem with the mentality of tanks. Every tank is capable of holding hate against them even without diversion, they just don't want to do it.
    If your spamming your aggro combo, yeah sure.
    (1)

  9. #19
    Player
    Tsilyi's Avatar
    Join Date
    Mar 2015
    Location
    Limsa Lominsa
    Posts
    223
    Character
    Tsilyi L'sombra
    World
    Behemoth
    Main Class
    Ninja Lv 70
    I think the idea is that the only two jobs that have to worry about threat at all really are sam and mnk. if all the rest did as well it would be fair, but as it stands it is imbalanced. how they determine to fix this is up to them, but given the current (well, persistent since 2.0ish) mentality, it would simply be better to give more threat drops to melee to equal the other jobs so tanks don't have to resort to threat combo more simply because they are there.
    (2)

  10. #20
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    idk, I think there are more pressing matters with MNK than the threat issue, even more so when we consider MNKs threat issue has existed since 2.0.
    (1)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast