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  1. #11
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Not everyone considers grinding out levels to be actual content. I have never logged into an MMO thinking "mm yay I get to spend all day grinding levels wee". Leveling, to me, is just a grind. It can be long and it can be short. I am glad they shortened it, I am actually leveling other classes now.

    I am having fun. Not leveling, but by doing end game content. To say PLing killed FFXIV is ignorant. To say skipping the monotonous grind causes you to miss out on learning your class is also ignorant. The classes we have aren't even all that complex.

    FFXIV isn't dead, PLing didn't kill it. The only thing(s) that died were a few of my brain cells while reading the OP. FFXIV has so much going for it. And if you think it will be lacking content in any regard after 2.0, you are seriously out of the loop...
    (5)

  2. #12
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Nikita View Post
    To say skipping the monotonous grind causes you to miss out on learning your class is also ignorant. The classes we have aren't even all that complex.
    Sorry, but if you plan on using a raid or boss to learn your job, I don't want you in my group. It's ignorant to say you don't need to learn as you level. The jobs may not be all that complex, but proper use of what your job is capable of is.
    (7)

  3. #13
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Alerith View Post
    Sorry, but if you plan on using a raid or boss to learn your job, I don't want you in my group. It's ignorant to say you don't need to learn as you level. The jobs may not be all that complex, but proper use of what your job is capable of is.
    You learn the fights. There is not much in the way of learning your class. Its pretty simple. Aggro bar red? Stop DPSing. Low MP? Stop casting and stand still. Tank is taking damage? Cast a heal, watch aggro meter still. Its pretty universal across all classes, the rest is as I said, learning the fight mechanics.
    (4)
    Last edited by Nikita; 11-17-2011 at 04:30 AM.

  4. #14
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Alerith View Post
    Sorry, but if you plan on using a raid or boss to learn your job, I don't want you in my group. It's ignorant to say you don't need to learn as you level. The jobs may not be all that complex, but proper use of what your job is capable of is.
    Because everyone learned how to dodge Ifrit's moves or to speed run Dzemael by killing raptors for days, right

    I do think that regular leveling up is important to learn the basics, but it's nowhere near the real deal. And yes, in most new content we do have to learn everything besides those basics (almost) anyone learned when he was level 30 on his first class.
    (4)

  5. #15
    Player
    Join Date
    Aug 2011
    Location
    Grid
    Posts
    982
    Quote Originally Posted by Quatre View Post
    How FFXIV Killed FFXIV.


    This game is lacking on content, but have you done it all?

    Have you cleared Darkhold in 25minutes, Have you killed Ifrit, Have you killed all of the stronhold NMs?

    More threads like this are just breeding grounds for redundant posts concerning this topic.
    This is utterly hilarious... here is the OP's break down : http://xivpads.com/?6533245

    Classes
    50 glad
    50 sentinel
    37 con
    36 pug
    28 armorer
    everything else 10 or 20ish

    No kills on Ifrit
    No kills on Batraal

    12 / 40 NM slayed
    3 / 42 Faction leve complete
    28 / 134 quest complete




    Clearly all the content in the game is complete for him, now the game is boring and nothing to do
    (12)

  6. #16
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    I think part of the frustration is how hard 20-30 is to level and then you hit 35-50 and its like butter. People feel entitled to faster exp, and are unwilling to try a normal party. That last ten to fifteen levels should be the longest, not something you do in a day.

    it took me 3 months to get thm to 50 and 2 weeks to get lancer to 50 post 1.19. Yikes that's a huge change. What you are failing to think about is a level cap increase. That will surely bring people back. It's not powerleveling that is killing the game its the exp/difficulty in the strongholds, its just flat out to easy and quick to level.
    (2)
    Last edited by Irondude; 11-17-2011 at 04:49 AM.

  7. #17
    Player
    Baxter's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    371
    Character
    Baxsio Mataele
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    For those who are saying 'don't join PL parties' I think you are missing his point just a bit. If there were a comparison perhaps it would be more akin to allowing a teenager to take all the tests for a six year old to join him sooner in college studies, but there are only two courses available. In one day the six year old is now in college, but taking the same two tests over and over again so they (teenager and the six year old) drop out - out of boredom, and start smoking crack.

    Obviously the six year old never sees the negative side effects of breezing through all twelve grades. He just wants to get it all over with. The boredom(and crack) hurts the six year old and college student. The accelerated powerleveling through various grades with only two repeatable courses available hurts the educational institution as they cannot keep students this way; they all quit (and do crack).
    (4)

  8. #18
    Player
    CrystalWeapon's Avatar
    Join Date
    Mar 2011
    Posts
    314
    Character
    Crystal Weapon
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Baxter View Post
    For those who are saying 'don't join PL parties' I think you are missing his point just a bit. If there were a comparison perhaps it would be more akin to allowing a teenager to take all the tests for a six year old to join him sooner in college studies, but there are only two courses available. In one day the six year old is now in college, but taking the same two tests over and over again so they (teenager and the six year old) drop out - out of boredom, and start smoking crack.

    Obviously the six year old never sees the negative side effects of breezing through all twelve grades. He just wants to get it all over with. The boredom(and crack) hurts the six year old and college student. The accelerated powerleveling through various grades with only two repeatable courses available hurts the educational institution as they cannot keep students this way; they all quit (and do crack).
    You know exagerations are just like murdering the elderly right?
    (2)

  9. #19
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    The game simply does not have the endgame content to warrant it being that easy to cap out a jobs fighting classes.

    That is how it is killing the game, it is forcing people to wait for the next patch which is hurting many linkshells with serious people in them. My ls alone has many people with capped fighting classes and ifrit and settlements only will last so long... SE negated everything else (One of the major reasons there is such a lack of stuff to do atm)...........

    SE needs to get it where you can do 4-5 hrs of endgame stuff a night without it getting horribly boring or repetitive. That is the main issue with the game atm honestly. All the fixes to the servers and everything else will not fix the huge lack of content atm. If they stop negating stuff, everything will be fine it will slowly build up like in XI, if they negate stuff every patch the game will only have enough content to warrant playing it 10hrs a week (which will kill the game).

    How Pwrlvling is killing the game, it is rushing you to the end skipping all mid lvl content. Once you are at the end you will have a ton of fun for like 2-3 weeks. Then doing the same 2 events gets boring as all get out. People in LS's take breaks, that makes you not able to do the content anymore, forces you to take a break or quit. That there is how pwrlvl is killing the game. It is now pwrlvl alone, it is that combined with the lack of content.
    (6)

  10. #20
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I do think there is merit to the learn over time slowly adding in new elements when old ones are mastered technique.

    For a new player gross misuse of power leveling can be very detrimental. For those of us with a more firm grasp on the game mechanics its not so bad. That's not to say that there are not class specific nuances every body should pick up.

    Heck when i get new skills i like to take a bit of "Me time" to figure out how and if they can be incorporated into my basic set up and if they can open up any new tricks i can pull off with what i already have. But that is from the perspective of some one who is a "seasoned vet". Giving a brand spanking newb a massive amount of things to choose from is akin to giving a monkey a gun, Your not sure if he can use it but your mostly hoping he does not shoot you.
    (6)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

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