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  1. #1
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    @ Lorielle : yes, that's what I want to say. I see a lot of bad Sam in the game, not using Third Eye, which is a very great skill. I just want them to use this ability more...
    @L Lambdafish : if you're playing in a team that you know, you know how they play and stuff. But if your playing with a player that you don't know, sometime Shirk is not the answer.
    Sometime, when I'm playing Sam, I take hate, or if the Tank dying, I'm the one who takes automatically hate. They aren't bad, just I'm doing my job almost well, and my ilvl is quite higher than their.
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    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

  2. #2
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Azerhan View Post
    @L Lambdafish : if you're playing in a team that you know, you know how they play and stuff. But if your playing with a player that you don't know, sometime Shirk is not the answer.
    Sometime, when I'm playing Sam, I take hate, or if the Tank dying, I'm the one who takes automatically hate. They aren't bad, just I'm doing my job almost well, and my ilvl is quite higher than their.
    That is the reason that my DRK can play without grit, yes, however that doesn't put any responsibility on the SAM for managing enmity. It is the tanks job to watch their hate list and perform their combos accordingly. The sheer fact that it is possible for my DRK to keep hate from a SAM without grit shows that tanks have enough hate generation to combat SAMs. The solution is simply for tanks to get better, use their oaths, use their hate combos, and for the group to utilise skills like shirk, diversion, shadewalker etc. and if the tank loses hate to the SAM, that is that tanks fault.

    I know it sounds like I am arguing against something that seemingly has no drawbacks, but for me it does. Adding this functionality to SAM takes away from my experience as a tank. If SAM has this then my job as a tank is easier, and thus I have less to do in my role. I don't like the tank DPS meta, where tanks should be in DPS stance all the time, and this change will inevitably promote that mentality more than it already has been.
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