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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Valdegarde View Post
    That some people love Dark Knight as their main despite its faults? I wonder what these magical heroes would say if asked whether they think Dark Knight needs some work done. I think I can guess the answer, and it's different than what the community's gut reaction is imposing onto them.
    I'm not saying DRK doesn't need a little love from the devs.

    But I am implying that some of the more... extreme opinions might not be giving credit where credit is due. (And this applies to people that might refuse to take a DRK, not just DRK players).
    (0)

  2. #2
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Risvertasashi View Post
    I'm not saying DRK doesn't need a little love from the devs.

    But I am implying that some of the more... extreme opinions might not be giving credit where credit is due. (And this applies to people that might refuse to take a DRK, not just DRK players).
    The credit is credited to the fact the fight isnt a DPS, Healing, or Mitigation check.
    It's focus on increased difficulty is towards constant insta kill mechanics going off.

    All 3 of those things have no effect on those mechanics.
    so a non optimized group can get world 1st clear, solely from learning to dodge/handle mechanics.

    thats why its suggested speed runs will actually show which group comps are more optimized.

    If the fight was a severely tight DPS check, where 2 DRKs could handle it, then the extra DPS a WAR or PLD brings, isnt needed, or helps lax the DPS requirements a tiny bit. (which looking at gordias, that 0.01% does make or break you. It's why ppl were so picky about tank/healer DPS)

    If the fight was going to challenge someone to actually use their raid wide mitigation to survive AoEs, then a double DRK comp would fail.
    But since it doesnt require it, a double DRK comp can do it.
    Which means WARs and PLDs arent being required to do those, and arent being pushed to their max.

    In short, you can bring just about any composition, as long as u play ur job well, and u can do the mechanics, u'll clear.

    The credit isnt DRK, so much as the encounter.
    (Thats not to say DRK isnt viable, just that it literally has nothing above PLD/WAR, and is only accepted because no fight actually needs something better than a DRK.)

    I'll agree, due to how they handled Ultimate, DRK isnt in a bad spot at all.
    But not because of the class balance, but because of encounter design.

    So now, I's just ask for them to remove the clunky parts of it. (Such as having blind on an AoE, and blood price requires u to get hit, to get the Mp back u just spent, etc)
    or at least make it fun. (i know plenty of ppl find it fun atm with its current play style, but im just saying i find it boring now)
    (2)
    CLAIRE PENDRAGON