Results -9 to 0 of 90

Dev. Posts

Threaded View

  1. #33
    Player
    Orophen's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    49
    Character
    Orophen Smith
    World
    Excalibur
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Nuinn View Post
    For heaven's sake, ditch the dye-tied attributes on items (we have materia for that already) and make it simple and accessible to anyone to use on already crafted items. Not everything in FFXIV has to be different than every other game out there.... -___- !
    Quote Originally Posted by Eruantien
    But what I want to know what happens to our current gear we already have dyed to the colour we want and because of the bonus stats, does it stick with the bonus stats?
    Okay, let's try this again. This is what the announcement is saying:

    Currently some gear becomes class specific and gains different attributes when dyed. In some cases, it's only a specific color that triggers this, so there is only one alternate version. This behavior will be removed. Dyeing will no longer create an alternate version of the same piece of gear. Dyeing will only change color. Items that have only one alternate version and that have gained stat or class changes will have these changes removed. In the future, to get this alternate version of the armor with the stat change, you'll have to create it from a recipe separate from the dyeing process. Items will no longer gain class changes from dyeing or crafting.

    Currently some gear can gain stat and class changes through multiple colors. This has created multiple alternate versions of the same item. This behavior will be removed. From now on, dyeing a piece of gear will only change the color and will not change its stats or equip requirements. Multiple versions of gear with different attributes will be renamed to entirely new and separate pieces of gear. In the future, to create these new versions with different attributes, you'll have to do so through a crafting recipe. Then you can dye the resulting piece of armor however you want.

    So to sum up again, after the change dyes won't affect attributes or class requirements anymore, and the stat and class changes will be removed from gear that only have only one alternate version. Gear that currently has multiple versions due to stat changes will see each piece of gear with a stat change renamed into a new separate piece of gear. These alternate versions will have new, separate recipes that don't rely on dyes. Dyes can then be used on the normal gear or the stat enhanced gear to change them to whatever color you like. There will still be some exceptions.
    (0)
    Last edited by Orophen; 11-16-2011 at 10:34 PM.