Quote Originally Posted by Shurrikhan View Post
But let's consider also: with Benediction at the ready, Living Dead provides up to 19 seconds where you do not need to be worried about your tank.
This doesn't change the argument as Dark Knight remains entirely dependent on a White Mage to maximize its own ability. Considering SCH/AST has been "meta" since Creator, thus popular. It's quite likely you won't have Benediction. Now Astro can handle Living without too much fuss, but the crux of my point is Dark Knight essentially gets punished if the healer can't respond fast enough whereas the same isn't true for Warrior or Paladin. It may not be optimal for Warrior to use Equilibrium and spam Inner Beast, however they have some way to control their own immunity. Dark Knight doesn't.

Quote Originally Posted by Shurrikhan View Post
I just don't like the idea that because a job as a whole is more complex, it must also be rewarded as a whole, and outpace all less complex opposition, which is an altogether separate thing that I hear asked for widely and consistently... until it's given -- at which point it has become a point of public outcry every time I've seen it.
Quote Originally Posted by MauvaisOeil View Post
Of course, everyone wants his main job as the better, and everyone allways have a wagon of reasons that seems plausible to anyone with the same mindset. But is it objective ?

Without reward, what purpose does higher risk and complexity serve? If I can achieve far superior results on Paladin without half the effort, why am I going to bother with Dark Knight? There has to be some incentive otherwise its complexity for complexity's sake. Like Syzzle, I'm not looking for Dark Knight to be OP, but competitive. Right now, it's objectively inferior to both its counterparts in every way.