There's something that also needs to stop : Pointing everything that makes a job itself as a flaw, will only ending making the job lackluster and boring.

The DRK is built, lorewise and gameplay wise about sacrifices and costs. While it might be undertuned and badly done for some part, doesn't mean it needs to go away.

Because, with all the changes you ask, the job will just be a paladin or a warrior with a greatsword and dark visuals, and that's poor...