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  1. #1
    Player
    Icecylee's Avatar
    Join Date
    Mar 2011
    Posts
    206
    Character
    Rieanna Cohen
    World
    Excalibur
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by weeble View Post
    new system that works like gear swaps without all the space, make them like materia, u collect them the same as gear from drops,nm, dungeons what have you. but instead of adding them to gear, u add them to your spells. long as u get the right ones it turns to key item that u can then turn it active to any spell. kill nm > drops dark element materialwanabemat > now can activate it to any spell or move > turn it on for u'r stun!! > done. same thing little less of the work an hastles and no blinking or making long macros lol.
    This is right on the money. Gear is kind of a terrible design space for slowly but surely increasing the potency of every single one of your available abilities - different sorts of gear are there to accommodate different play style or let you prepare for challenges you know in advance. Mid-battle gear swapping is silly.

    If all you really want if for there to be a time consuming way to buff up the entirely of your ability pool set, that's what you should be asking for; quests or drops or whatever that upon completion/acquisition increase the effectiveness of the specific abilities themselves.
    (3)

  2. #2
    Player
    Teakwood's Avatar
    Join Date
    Oct 2011
    Posts
    589
    Character
    Vai Greystone
    World
    Zalera
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Icecylee View Post
    This is right on the money. Gear is kind of a terrible design space for slowly but surely increasing the potency of every single one of your available abilities - different sorts of gear are there to accommodate different play style or let you prepare for challenges you know in advance. Mid-battle gear swapping is silly.

    If all you really want if for there to be a time consuming way to buff up the entirely of your ability pool set, that's what you should be asking for; quests or drops or whatever that upon completion/acquisition increase the effectiveness of the specific abilities themselves.
    This. A thousand times this. I'm a long time player of XI and I actually enjoy what the retarded baroque gear system allows you to do, I just think it is so far from optimal that we should not be even considering implementing it again. There are better, more interesting ways to explore that design space!
    (1)
    7UP!