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  1. #11
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Texa View Post
    The main function of repair is to make it harder to bot and/or discourage people from playing super long stretches of time without really paying attention to anything else going on irl (which can be a big issue with mmos).

    It's fine as is.
    This is correct, but the game lacks an idle-wear, so it doesn't affect annoyance bots. However perhaps what should happen is an increase in the wear rate on under-leveled gear to make botting more expensive, and stubborn players encouraged to incrementally replace their gear instead of hanging on to level 60 accessories well into level 70 and such.
    (1)

  2. #12
    Quote Originally Posted by Lilseph View Post
    I disagree. If anything, the feature needs to be expanded in a way we can repair other people's gear in instances/open world.
    Yea it would be nice if we could repair other's gear within the instance as we do our own because it sucks being that one person who has to make the whole party quit working on progression because no way to repair inside the instance.
    (0)

    Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"

    <>.<>.<>
    Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..
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  3. #13
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by ErryK View Post
    Keep it, but make it so we can repair others gear.
    this was a thing at ARR launch but was taken out. People kept complaining about how crafters would require high "tips"

    repairs are a consistent gil sink btw. We need gil sinks.
    (1)

  4. #14
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by KisaiTenshi View Post
    This is correct, but the game lacks an idle-wear, so it doesn't affect annoyance bots. However perhaps what should happen is an increase in the wear rate on under-leveled gear to make botting more expensive, and stubborn players encouraged to incrementally replace their gear instead of hanging on to level 60 accessories well into level 70 and such.
    thats not true at all actually its a gil/gold sink. not all mmo have it. bot also use upto date gear btw.
    (1)

  5. #15
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by BigRed5392 View Post
    this was a thing at ARR launch but was taken out. People kept complaining about how crafters would require high "tips"

    repairs are a consistent gil sink btw. We need gil sinks.
    Just have it so the person asking for a repair needs to supply the Dark Matter.
    (3)



    Baby, tell me, what's your motive?

  6. #16
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Repair is the primary reason I levelled my crafters, it is a good feeling having a gear at 200% repair. Having notices, and expanded features is the way forward, not dumbing the game down
    (0)

  7. #17
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Add me to the list of people who would love to be able to repair for others. So many NPCs sell dark matter; give non-crafters a reason to keep a stock too and let me help my friends when we are learning a new fight.
    (1)

  8. #18
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by BigRed5392 View Post
    this was a thing at ARR launch but was taken out. People kept complaining about how crafters would require high "tips"

    repairs are a consistent gil sink btw. We need gil sinks.
    The last time players were able to repair other players gear was during 1.23, not ARR launch. I think you mean melding materia in other players gear.
    (0)

  9. #19
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BigRed5392 View Post
    thats not true at all actually its a gil/gold sink. not all mmo have it. bot also use upto date gear btw.
    Some of the more recently ones especially have launched without it. Honestly, it's really not that vital to a game, it's just a nag mechanic that gets rid of gil. But, a lot of people feel like the game has to have such annoyances. ¯\_(ツ)_/¯
    (0)

  10. #20
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I think the bigger issue is how big of a timesink the gilsink is. If you don't have a crafter leveled, you're running off to NPCs to repair. Even if you have crafters leveled, you're still going in your menu and repairing. There's nothing interesting about that, and it just wastes time. The biggest nuance of the system is either your instance goes like normal or someone forgets to repair and leaves the instance.

    It should just be moved to a system that withdraws money from you automatically at some point, and your items will always stay at 100%.
    (2)

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