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  1. #1
    Player
    ExKage's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    1,171
    Character
    Heixin Xiaoshuita
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ArmachiA View Post
    Wait, I'm so confused. I haven't heard any "rper" make the argument that Balmung needs to open but all I'm seeing is a bunch of people going "Balmung needs to stay locked!". Where is this argument?

    Rpers seem to want a new server with an RP tag so they can get OFF Balmung, which would basically be a server split - which some people said needs to happen while making fun of RPers for wanting a new server? What even is this thread.
    RPers also want housing relocation and/or guaranteed housing on these new servers as well. I'm pretty damned sure that's a huge caveat to even having an RP tagged new server.
    (1)

  2. #2
    Player
    Tevatron's Avatar
    Join Date
    Feb 2014
    Posts
    11
    Character
    Cecilie Aster
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ExKage View Post
    RPers also want housing relocation and/or guaranteed housing on these new servers as well. I'm pretty damned sure that's a huge caveat to even having an RP tagged new server.
    I mean the first half of that makes sense. The second half of that is bonkers and isn't a demand I've seen made literally anywhere.

    I think part of the reason the campaign to get people to move off of Balmung and Gilgamesh hasn't been successful, not just with roleplayers but players in general (as evidenced by the continued closure) is that there's not a strong incentive for people to surrender the sunk costs they've made on their home servers. You can talk about the immeasurable value of social groups, but there are ways around that and a lot of those solutions are player-side.

    What isn't solvable player-side and what is very measurable is the value of a house someone has right now versus a house they might have on another server. A good case has not been made for people who've established roots of measurable value on these servers to leave and divest themselves of something of value they have right now in hopes of potentially getting something of lesser value later.

    You can say they don't necessarily need to move, but I think there's a good argument to be made for the idea that people and free companies sufficiently motivated to obtain housing in Gilgamesh's and Balmung's incredibly competitive markets are probably also more likely (but not universally) to be people prone to high levels of social interaction which means they would have a certain magnetism as entities to encourage other players to remain on-server.
    (0)