Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 58
  1. #31
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,936
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Creepy, swampy place
    (2)

  2. #32
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    Subterranean cities
    (2)

  3. #33
    Player
    Ameela's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Honestly I was really disappointed when Shisui turned out to be just an incosequentional optional dungeon, especially since they made such a big deal out of it in the intro for SB, so I'm really hoping we get some actual underwater cities in the future
    (4)

  4. #34
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I like the idea of an urbanized combat zone. Probably best saved for when we finally make it to Garlemald
    (0)

  5. #35
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,842
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I want to go wherever the Allagans went.
    (0)

  6. #36
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    To me its not a case of what kind of locations, but rather their aesthetic. Dense forest could mean gridania, or it could mean the sylphlands (which is much more aesthetically pleasing IMO), when people ask for snow, they could mean Coerthas, or they could mean a crystal-ridden arctic paradise.

    Personally I want the devs to try something new, my favourite zone in the game is the churning mists because it is so aesthetically unique and diverse, we got nothing close to that quality in stormblood, and it is a shame, from the awe-inspiring Zenith, to the completely different but equally as interesting Aery, the zone oozed originality and creativity.

    Also, this is an unpopular opinion, but I would like more small zones without flying, the big zones feel empty and meaningless and are just extended rock formations to the next landmark (which you dont even look at because you are flying).

    Quote Originally Posted by enthauptet View Post
    I also think a more claustrophobic forest would be neat for the shroud since "the forest is so thick" yet all our shroud areas feel pretty open.
    That is pretty much what the west shroud is, and I want it.
    (5)
    Last edited by Lambdafish; 10-24-2017 at 05:47 AM.

  7. #37
    Player
    enthauptet's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    719
    Character
    Judy Hopps
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Hanging Barbs housing area.

    Expanded dimwold area, when I saw the promo pictures I was like WHOA channelwood from myst! and it ended up being like a 90% tiny irrelevant splotch on a map.

    I also think a more claustrophobic forest would be neat for the shroud since "the forest is so thick" yet all our shroud areas feel pretty open.

    A floating city area would be neat too, not like the rather desolate sea of clouds but something more like laputa from castle in the sky. Actually just a castle in the sky area would be cool, that movie had a lot of neat areas.
    (1)

  8. #38
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    More than the style of the environment. I want unique gameplay due to the zone you traverse.

    Examples:
    Dead Swamps:
    • Undead Blood aggro when hit points get below X threshold
    • Certain areas of the swamp have dangerous creatures that attack if you move too fast in key sections
    • Slowed movement in certain parts of the swamp.

    Dense Jungle:
    • Untargetable insects inhabit parts of jungle, they inflict a dot bleed which can be deadly if you are under attack from something else.
    • Give me some Tarzan jungle vines to reach areas out of reach
    • A jungle beast tribe of humanoidish beings that are cannibals, they worship a colossal being that roams the jungle, be careful.

    Dark Catacombs/Sewers:
    • A play on light, beware of things that lurk in the dark, must break holes in sections and use water and mirrors to make it safer.
    • Spirits looking to inhabit the living, think Ano Londo vibe.
    • Maybe even have certain light weapons, normal weapons do horrible damage in these catacombs.
    (0)
    Last edited by Sandpark; 10-24-2017 at 06:26 AM.

  9. #39
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    We poked into the void for one of those 24 man raids. Can we also poke into or travel to the world consumed by light that the warrior of darkness came from?
    (2)

  10. #40
    Player
    OMega_ARcane's Avatar
    Join Date
    Jul 2016
    Posts
    251
    Character
    Holy Thunder
    World
    Ultros
    Main Class
    Ninja Lv 76
    What about an area where we get shrunken down the size of little tiny people and then everything becomes GIANT, soon, the normal beetles and little critters at the beginning of the game become so much more stronger "good way to reuse some of the old enemies". We could also make it into a big map since everything would be so big to us, but in reality it is not very big at all. We could have to climb on things to get to the top of other things etc etc somewhat sort of like KH. Heck maybe this is a way they could introduce Cloud's bike? They said its already in game, it could be a toy and we could use it.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast